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https://github.com/tuxbox-neutrino/libstb-hal.git
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generic-pc: add Pig function to cVideo / GLFB
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@@ -417,7 +417,7 @@ void GLFramebuffer::render()
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glBindTexture(GL_TEXTURE_2D, mState.displaytex);
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drawSquare(zoom, xscale);
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glBindTexture(GL_TEXTURE_2D, mState.osdtex);
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drawSquare(1.0);
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drawSquare(1.0, -100);
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glFlush();
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glutSwapBuffers();
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@@ -472,6 +472,31 @@ void GLFramebuffer::drawSquare(float size, float x_factor)
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0.0, 1.0,
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1.0, 1.0,
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};
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if (x_factor > -99.0) { /* x_factor == -100 => OSD */
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if (videoDecoder &&
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videoDecoder->pig_x > 0 && videoDecoder->pig_y > 0 &&
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videoDecoder->pig_w > 0 && videoDecoder->pig_h > 0) {
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/* these calculations even consider cropping and panscan mode
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* maybe this could be done with some clever opengl tricks? */
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double w2 = (double)mState.width * 0.5l;
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double h2 = (double)mState.height * 0.5l;
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double x = (double)(videoDecoder->pig_x - w2) / w2 / x_factor / size;
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double y = (double)(h2 - videoDecoder->pig_y) / h2 / size;
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double w = (double)videoDecoder->pig_w / w2;
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double h = (double)videoDecoder->pig_h / h2;
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x += ((1.0l - x_factor * size) / 2.0l) * w / x_factor / size;
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y += ((size - 1.0l) / 2.0l) * h / size;
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vertices[0] = x + w; /* top right x */
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vertices[1] = y; /* top right y */
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vertices[2] = x; /* top left x */
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vertices[3] = y; /* top left y */
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vertices[4] = x; /* bottom left x */
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vertices[5] = y - h; /* bottom left y */
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vertices[6] = vertices[0]; /* bottom right x */
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vertices[7] = vertices[5]; /* bottom right y */
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}
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} else
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x_factor = 1.0; /* OSD */
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glPushMatrix();
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glScalef(size * x_factor, size, size);
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