- move libeplayer3-sh4 code to libeplayer3-sh4 directory; ...

rename library to libeplayer3_sh4.la

Signed-off-by: Thilo Graf <dbt@novatux.de>
This commit is contained in:
svenhoefer
2018-12-23 22:33:56 +01:00
committed by Thilo Graf
parent 89e4134873
commit 335dbdd2ea
29 changed files with 8 additions and 8 deletions

View File

@@ -1,80 +0,0 @@
/*
* output class
*
* Copyright (C) 2014 martii
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __OUTPUT_H__
#define __OUTPUT_H__
#include <stdint.h>
#include <string>
#include <vector>
#include <map>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
extern "C" {
#include <libavutil/avutil.h>
#include <libavutil/time.h>
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <libavutil/opt.h>
}
#include "writer.h"
class Player;
class Output
{
friend class Player;
private:
int videofd;
int audiofd;
Writer *videoWriter, *audioWriter;
OpenThreads::Mutex audioMutex, videoMutex;
Track *audioTrack, *videoTrack;
Player *player;
public:
Output();
~Output();
bool Open();
bool Close();
bool Play();
bool Stop();
bool Pause();
bool Continue();
bool Mute(bool);
bool Flush();
bool FastForward(int speed);
bool SlowMotion(int speed);
bool AVSync(bool);
bool Clear();
bool ClearAudio();
bool ClearVideo();
bool GetPts(int64_t &pts);
bool GetFrameCount(int64_t &framecount);
bool SwitchAudio(Track *track);
bool SwitchVideo(Track *track);
bool Write(AVStream *stream, AVPacket *packet, int64_t Pts);
};
#endif