libeplayer3: disable debug output printf's

This commit is contained in:
Stefan Seyfried
2016-01-08 17:16:19 +01:00
parent 042057b565
commit 444ccdad5d
2 changed files with 2 additions and 2 deletions

View File

@@ -129,7 +129,7 @@ bool Input::Play()
//IF MOVIE IS PAUSED, WAIT
if (player->isPaused) {
fprintf(stderr, "paused\n");
// fprintf(stderr, "paused\n");
usleep(100000);
continue;
}

View File

@@ -219,7 +219,7 @@ bool Player::Stop()
input.Stop();
} else {
fprintf(stderr,"stop not possible\n");
//fprintf(stderr,"stop not possible\n");
ret = false;
}