libeplayer3: use uint64_t instead of float/double for position calculations

This commit is contained in:
martii
2014-04-14 21:47:40 +02:00
parent 046da3c411
commit 62d526f799
6 changed files with 48 additions and 53 deletions

View File

@@ -77,7 +77,7 @@ bool WriterH264::Write(int fd, AVFormatContext * /* avfc */, AVStream *stream, A
int ic = 0;
struct iovec iov[128];
TimeDelta = 1000.0 * av_q2d(stream->r_frame_rate); /* rational to double */
TimeDelta = 1000.0 * stream->r_frame_rate.num / stream->r_frame_rate.den;
TimeScale = (TimeDelta < 23970) ? 1001 : 1000; /* fixme: revise this */
if ((packet->size > 3)