libeplayer3: cleanup

This commit is contained in:
martii
2013-06-08 12:05:36 +02:00
parent a09c2518bc
commit 6f384fc6b6
28 changed files with 27 additions and 530 deletions

View File

@@ -75,11 +75,7 @@ if (debug_level >= level) printf("[%s:%s] " fmt, __FILE__, __FUNCTION__, ## x);
#define ASS_RING_SIZE 5
#ifdef MARTII
#define ASS_FONT "/share/fonts/neutrino.ttf"
#else
#define ASS_FONT "/usr/share/fonts/FreeSans.ttf"
#endif
/* ***************************** */
/* Types */
@@ -386,24 +382,16 @@ static void ASSThread(Context_t *context) {
continue;
}
#ifndef MARTII
getMutex(__LINE__);
#endif
//FIXME: durch den sleep bleibt die cpu usage zw. 5 und 13%, ohne
// steigt sie bei Verwendung von subtiteln bis auf 95%.
// ich hoffe dadurch gehen keine subtitle verloren, wenn die playPts
// durch den sleep verschlafen wird. Besser w<>re es den n<>chsten
// subtitel zeitpunkt zu bestimmen und solange zu schlafen.
#ifdef MARTII
usleep(10000);
if(!context->playback->mayWriteToFramebuffer)
continue;
getMutex(__LINE__);
checkRegions();
#else
usleep(1000);
#endif
if(ass_renderer && ass_track)
img = ass_render_frame(ass_renderer, ass_track, playPts / 90.0, &change);
@@ -428,11 +416,7 @@ static void ASSThread(Context_t *context) {
if (ass_track && ass_track->events)
{
#ifdef MARTII
undisplay = now + (ass_track->events->Duration + 500) / 90000;
#else
undisplay = now + ass_track->events->Duration / 1000 + 0.5;
#endif
}
ass_printf(100, "w %d h %d s %d x %d y %d c %d chg %d now %ld und %ld\n",
@@ -481,7 +465,6 @@ static void ASSThread(Context_t *context) {
* so there is hopefully installed an output callback
* in the subtitle output!
*/
#ifdef MARTII
SubtitleOut_t sub_out;
sub_out.type = eSub_Gfx;
@@ -505,31 +488,6 @@ static void ASSThread(Context_t *context) {
if(context && context->playback && context->playback->isPlaying &&
context->output && context->output->subtitle)
context->output->subtitle->Write(context, &sub_out);
#else
SubtitleOut_t out;
out.type = eSub_Gfx;
if (ass_track->events)
{
/* fixme: check values */
out.pts = ass_track->events->Start * 90.0;
out.duration = ass_track->events->Duration / 1000.0;
} else
{
out.pts = playPts;
out.duration = 10.0;
}
out.u.gfx.data = img->bitmap;
out.u.gfx.Width = img->w;
out.u.gfx.Height = img->h;
out.u.gfx.x = img->dst_x;
out.u.gfx.y = img->dst_y;
if(context && context->playback && context->playback->isPlaying &&
context->output && context->output->subtitle)
context->output->subtitle->Write(context, &out);
#endif
}
}
@@ -549,21 +507,15 @@ static void ASSThread(Context_t *context) {
}
/* cleanup no longer used but not overwritten regions */
#ifdef MARTII
getMutex(__LINE__);
#endif
checkRegions();
#ifdef MARTII
releaseMutex(__LINE__);
#endif
} /* while */
hasPlayThreadStarted = 0;
ass_printf(10, "terminating\n");
#ifdef MARTII
pthread_exit(NULL);
#endif
}
/* **************************** */
@@ -641,18 +593,10 @@ int container_ass_init(Context_t *context)
}
ass_set_use_margins(ass_renderer, 0 );
#ifdef MARTII
ass_set_font_scale(ass_renderer, (ass_font_scale * screen_height) / 240.0);
#else
ass_set_font_scale(ass_renderer, ass_font_scale);
#endif
ass_set_hinting(ass_renderer, ASS_HINTING_LIGHT);
#ifdef MARTII
ass_set_line_spacing(ass_renderer, (ass_line_spacing * screen_height) / 240.0);
#else
ass_set_line_spacing(ass_renderer, ass_line_spacing);
#endif
ass_set_fonts(ass_renderer, ASS_FONT, "Arial", 0, NULL, 1);
if(threeDMode == 0){
@@ -691,10 +635,8 @@ int container_ass_process_data(Context_t *context, SubtitleData_t* data)
ass_err("error creating ass_track\n");
return cERR_CONTAINER_ASS_ERROR;
}
#ifdef MARTII
ass_track->PlayResX = screen_width;
ass_track->PlayResY = screen_height;
#endif
}
if ((data->extradata) && (first_kiss))