generic-pc: rework glfb / cVideo internals

* hide implementation details in private classes / objects
* remove unneccessary internals from library include files
The goal is to finally have identical include files for all
platforms to faciliate easy cross-platform library installation.
This commit is contained in:
Stefan Seyfried
2013-10-31 08:48:44 +01:00
parent 91775a6029
commit d0a4a496ec
7 changed files with 462 additions and 239 deletions

View File

@@ -36,8 +36,8 @@
#include "lt_debug.h" #include "lt_debug.h"
/* needed for getSTC :-( */ /* needed for getSTC :-( */
#include "video_lib.h" #include "video_priv.h"
extern cVideo *videoDecoder; extern VDec *vdec;
#define lt_debug(args...) _lt_debug(TRIPLE_DEBUG_DEMUX, this, args) #define lt_debug(args...) _lt_debug(TRIPLE_DEBUG_DEMUX, this, args)
#define lt_info(args...) _lt_info(TRIPLE_DEBUG_DEMUX, this, args) #define lt_info(args...) _lt_info(TRIPLE_DEBUG_DEMUX, this, args)
@@ -478,8 +478,8 @@ void cDemux::removePid(unsigned short Pid)
void cDemux::getSTC(int64_t * STC) void cDemux::getSTC(int64_t * STC)
{ {
int64_t pts = 0; int64_t pts = 0;
if (videoDecoder) if (vdec)
pts = videoDecoder->GetPTS(); pts = vdec->GetPTS();
*STC = pts; *STC = pts;
} }

View File

@@ -37,8 +37,8 @@
#include <fcntl.h> #include <fcntl.h>
#include <unistd.h> #include <unistd.h>
#include <linux/input.h> #include <linux/input.h>
#include "glfb.h" #include "glfb_priv.h"
#include "video_lib.h" #include "video_priv.h"
#include "audio_lib.h" #include "audio_lib.h"
#include "lt_debug.h" #include "lt_debug.h"
@@ -49,13 +49,39 @@
#define lt_info(args...) _lt_info(HAL_DEBUG_INIT, this, args) #define lt_info(args...) _lt_info(HAL_DEBUG_INIT, this, args)
extern cVideo *videoDecoder; extern VDec *vdec;
extern cAudio *audioDecoder; extern cAudio *audioDecoder;
static GLFramebuffer *gThiz = 0; /* GLUT does not allow for an arbitrary argument to the render func */ /* the private class that does stuff only needed inside libstb-hal.
* is used e.g. by cVideo... */
GLFbPC *glfb_priv = NULL;
GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mInitDone(false) GLFramebuffer::GLFramebuffer(int x, int y)
{ {
Init();
glfb_priv = new GLFbPC(x, y, osd_buf);
si = glfb_priv->getScreenInfo();
start();
while (!glfb_priv->mInitDone)
usleep(1);
}
GLFramebuffer::~GLFramebuffer()
{
glfb_priv->mShutDown = true;
join();
delete glfb_priv;
glfb_priv = NULL;
}
void GLFramebuffer::blit()
{
glfb_priv->blit();
}
GLFbPC::GLFbPC(int x, int y, std::vector<unsigned char> &buf): mReInit(true), mShutDown(false), mInitDone(false)
{
osd_buf = &buf;
mState.width = x; mState.width = x;
mState.height = y; mState.height = y;
mX = &_mX[0]; mX = &_mX[0];
@@ -76,19 +102,19 @@ GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mIn
last_apts = 0; last_apts = 0;
/* linux framebuffer compat mode */ /* linux framebuffer compat mode */
screeninfo.bits_per_pixel = 32; si.bits_per_pixel = 32;
screeninfo.xres = mState.width; si.xres = mState.width;
screeninfo.xres_virtual = screeninfo.xres; si.xres_virtual = si.xres;
screeninfo.yres = mState.height; si.yres = mState.height;
screeninfo.yres_virtual = screeninfo.yres; si.yres_virtual = si.yres;
screeninfo.blue.length = 8; si.blue.length = 8;
screeninfo.blue.offset = 0; si.blue.offset = 0;
screeninfo.green.length = 8; si.green.length = 8;
screeninfo.green.offset = 8; si.green.offset = 8;
screeninfo.red.length = 8; si.red.length = 8;
screeninfo.red.offset = 16; si.red.offset = 16;
screeninfo.transp.length = 8; si.transp.length = 8;
screeninfo.transp.offset = 24; si.transp.offset = 24;
unlink("/tmp/neutrino.input"); unlink("/tmp/neutrino.input");
mkfifo("/tmp/neutrino.input", 0600); mkfifo("/tmp/neutrino.input", 0600);
@@ -96,20 +122,17 @@ GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mIn
if (input_fd < 0) if (input_fd < 0)
lt_info("%s: could not open /tmp/neutrino.input FIFO: %m\n", __func__); lt_info("%s: could not open /tmp/neutrino.input FIFO: %m\n", __func__);
initKeys(); initKeys();
OpenThreads::Thread::start();
while (!mInitDone)
usleep(1);
} }
GLFramebuffer::~GLFramebuffer() GLFbPC::~GLFbPC()
{ {
mShutDown = true; mShutDown = true;
OpenThreads::Thread::join();
if (input_fd >= 0) if (input_fd >= 0)
close(input_fd); close(input_fd);
osd_buf->clear();
} }
void GLFramebuffer::initKeys() void GLFbPC::initKeys()
{ {
mSpecialMap[GLUT_KEY_UP] = KEY_UP; mSpecialMap[GLUT_KEY_UP] = KEY_UP;
mSpecialMap[GLUT_KEY_DOWN] = KEY_DOWN; mSpecialMap[GLUT_KEY_DOWN] = KEY_DOWN;
@@ -155,9 +178,21 @@ void GLFramebuffer::initKeys()
void GLFramebuffer::run() void GLFramebuffer::run()
{ {
setupCtx(); int argc = 1;
setupOSDBuffer(); int x = glfb_priv->mState.width;
mInitDone = true; /* signal that setup is finished */ int y = glfb_priv->mState.height;
/* some dummy commandline for GLUT to be happy */
char const *argv[2] = { "neutrino", 0 };
lt_info("GLFB: GL thread starting x %d y %d\n", x, y);
glutInit(&argc, const_cast<char **>(argv));
glutInitWindowSize(x, y);
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Neutrino");
/* 32bit FB depth, *2 because tuxtxt uses a shadow buffer */
int fbmem = x * y * 4 * 2;
osd_buf.resize(fbmem);
lt_info("GLFB: OSD buffer set to %d bytes at 0x%p\n", fbmem, osd_buf.data());
glfb_priv->mInitDone = true; /* signal that setup is finished */
/* init the good stuff */ /* init the good stuff */
GLenum err = glewInit(); GLenum err = glewInit();
@@ -172,16 +207,15 @@ void GLFramebuffer::run()
} }
else else
{ {
gThiz = this;
glutSetCursor(GLUT_CURSOR_NONE); glutSetCursor(GLUT_CURSOR_NONE);
glutDisplayFunc(GLFramebuffer::rendercb); glutDisplayFunc(GLFbPC::rendercb);
glutKeyboardFunc(GLFramebuffer::keyboardcb); glutKeyboardFunc(GLFbPC::keyboardcb);
glutSpecialFunc(GLFramebuffer::specialcb); glutSpecialFunc(GLFbPC::specialcb);
glutReshapeFunc(GLFramebuffer::resizecb); glutReshapeFunc(GLFbPC::resizecb);
setupGLObjects(); /* needs GLEW prototypes */ glfb_priv->setupGLObjects(); /* needs GLEW prototypes */
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION); glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION);
glutMainLoop(); glutMainLoop();
releaseGLObjects(); glfb_priv->releaseGLObjects();
} }
} }
else else
@@ -189,20 +223,20 @@ void GLFramebuffer::run()
lt_info("GLFB: GL thread stopping\n"); lt_info("GLFB: GL thread stopping\n");
} }
#if 0
void GLFramebuffer::setupCtx() void GLFbPC::setupCtx()
{ {
int argc = 1; int argc = 1;
/* some dummy commandline for GLUT to be happy */ /* some dummy commandline for GLUT to be happy */
char const *argv[2] = { "neutrino", 0 }; char const *argv[2] = { "neutrino", 0 };
lt_info("GLFB: GL thread starting\n"); lt_info("GLFB: GL thread starting x %d y %d\n", mX[0], mY[0]);
glutInit(&argc, const_cast<char **>(argv)); glutInit(&argc, const_cast<char **>(argv));
glutInitWindowSize(mX[0], mY[0]); glutInitWindowSize(mX[0], mY[0]);
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH); glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Neutrino"); glutCreateWindow("Neutrino");
} }
void GLFramebuffer::setupOSDBuffer() void GLFbPC::setupOSDBuffer()
{ /* the OSD buffer size can be decoupled from the actual { /* the OSD buffer size can be decoupled from the actual
window size since the GL can blit-stretch with no window size since the GL can blit-stretch with no
trouble at all, ah, the luxury of ignorance... */ trouble at all, ah, the luxury of ignorance... */
@@ -211,12 +245,13 @@ void GLFramebuffer::setupOSDBuffer()
{ {
/* 32bit FB depth, *2 because tuxtxt uses a shadow buffer */ /* 32bit FB depth, *2 because tuxtxt uses a shadow buffer */
int fbmem = mState.width * mState.height * 4 * 2; int fbmem = mState.width * mState.height * 4 * 2;
mOSDBuffer.resize(fbmem); osd_buf->resize(fbmem);
lt_info("GLFB: OSD buffer set to %d bytes\n", fbmem); lt_info("GLFB: OSD buffer set to %d bytes at 0x%p\n", fbmem, osd_buf->data());
} }
} }
#endif
void GLFramebuffer::setupGLObjects() void GLFbPC::setupGLObjects()
{ {
unsigned char buf[4] = { 0, 0, 0, 0 }; /* 1 black pixel */ unsigned char buf[4] = { 0, 0, 0, 0 }; /* 1 black pixel */
glGenTextures(1, &mState.osdtex); glGenTextures(1, &mState.osdtex);
@@ -244,7 +279,7 @@ void GLFramebuffer::setupGLObjects()
} }
void GLFramebuffer::releaseGLObjects() void GLFbPC::releaseGLObjects()
{ {
glDeleteBuffers(1, &mState.pbo); glDeleteBuffers(1, &mState.pbo);
glDeleteBuffers(1, &mState.displaypbo); glDeleteBuffers(1, &mState.displaypbo);
@@ -253,56 +288,56 @@ void GLFramebuffer::releaseGLObjects()
} }
/* static */ void GLFramebuffer::rendercb() /* static */ void GLFbPC::rendercb()
{ {
gThiz->render(); glfb_priv->render();
} }
/* static */ void GLFramebuffer::keyboardcb(unsigned char key, int /*x*/, int /*y*/) /* static */ void GLFbPC::keyboardcb(unsigned char key, int /*x*/, int /*y*/)
{ {
lt_debug_c("GLFB::%s: 0x%x\n", __func__, key); lt_debug_c("GLFB::%s: 0x%x\n", __func__, key);
struct input_event ev; struct input_event ev;
if (key == 'f') if (key == 'f')
{ {
lt_info_c("GLFB::%s: toggle fullscreen %s\n", __func__, gThiz->mFullscreen?"off":"on"); lt_info_c("GLFB::%s: toggle fullscreen %s\n", __func__, glfb_priv->mFullscreen?"off":"on");
gThiz->mFullscreen = !(gThiz->mFullscreen); glfb_priv->mFullscreen = !(glfb_priv->mFullscreen);
gThiz->mReInit = true; glfb_priv->mReInit = true;
return; return;
} }
std::map<unsigned char, int>::const_iterator i = gThiz->mKeyMap.find(key); std::map<unsigned char, int>::const_iterator i = glfb_priv->mKeyMap.find(key);
if (i == gThiz->mKeyMap.end()) if (i == glfb_priv->mKeyMap.end())
return; return;
ev.code = i->second; ev.code = i->second;
ev.value = 1; /* key own */ ev.value = 1; /* key own */
ev.type = EV_KEY; ev.type = EV_KEY;
gettimeofday(&ev.time, NULL); gettimeofday(&ev.time, NULL);
lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code); lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code);
write(gThiz->input_fd, &ev, sizeof(ev)); write(glfb_priv->input_fd, &ev, sizeof(ev));
ev.value = 0; /* neutrino is stupid, so push key up directly after key down */ ev.value = 0; /* neutrino is stupid, so push key up directly after key down */
write(gThiz->input_fd, &ev, sizeof(ev)); write(glfb_priv->input_fd, &ev, sizeof(ev));
} }
/* static */ void GLFramebuffer::specialcb(int key, int /*x*/, int /*y*/) /* static */ void GLFbPC::specialcb(int key, int /*x*/, int /*y*/)
{ {
lt_debug_c("GLFB::%s: 0x%x\n", __func__, key); lt_debug_c("GLFB::%s: 0x%x\n", __func__, key);
struct input_event ev; struct input_event ev;
std::map<int, int>::const_iterator i = gThiz->mSpecialMap.find(key); std::map<int, int>::const_iterator i = glfb_priv->mSpecialMap.find(key);
if (i == gThiz->mSpecialMap.end()) if (i == glfb_priv->mSpecialMap.end())
return; return;
ev.code = i->second; ev.code = i->second;
ev.value = 1; ev.value = 1;
ev.type = EV_KEY; ev.type = EV_KEY;
gettimeofday(&ev.time, NULL); gettimeofday(&ev.time, NULL);
lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code); lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code);
write(gThiz->input_fd, &ev, sizeof(ev)); write(glfb_priv->input_fd, &ev, sizeof(ev));
ev.value = 0; ev.value = 0;
write(gThiz->input_fd, &ev, sizeof(ev)); write(glfb_priv->input_fd, &ev, sizeof(ev));
} }
int sleep_us = 30000; int sleep_us = 30000;
void GLFramebuffer::render() void GLFbPC::render()
{ {
if(mShutDown) if(mShutDown)
glutLeaveMainLoop(); glutLeaveMainLoop();
@@ -430,12 +465,12 @@ void GLFramebuffer::render()
glutPostRedisplay(); glutPostRedisplay();
} }
/* static */ void GLFramebuffer::resizecb(int w, int h) /* static */ void GLFbPC::resizecb(int w, int h)
{ {
gThiz->checkReinit(w, h); glfb_priv->checkReinit(w, h);
} }
void GLFramebuffer::checkReinit(int x, int y) void GLFbPC::checkReinit(int x, int y)
{ {
static int last_x = 0, last_y = 0; static int last_x = 0, last_y = 0;
@@ -455,7 +490,7 @@ void GLFramebuffer::checkReinit(int x, int y)
last_y = y; last_y = y;
} }
void GLFramebuffer::drawSquare(float size, float x_factor) void GLFbPC::drawSquare(float size, float x_factor)
{ {
GLfloat vertices[] = { GLfloat vertices[] = {
1.0f, 1.0f, 1.0f, 1.0f,
@@ -473,17 +508,17 @@ void GLFramebuffer::drawSquare(float size, float x_factor)
1.0, 1.0, 1.0, 1.0,
}; };
if (x_factor > -99.0) { /* x_factor == -100 => OSD */ if (x_factor > -99.0) { /* x_factor == -100 => OSD */
if (videoDecoder && if (vdec &&
videoDecoder->pig_x > 0 && videoDecoder->pig_y > 0 && vdec->pig_x > 0 && vdec->pig_y > 0 &&
videoDecoder->pig_w > 0 && videoDecoder->pig_h > 0) { vdec->pig_w > 0 && vdec->pig_h > 0) {
/* these calculations even consider cropping and panscan mode /* these calculations even consider cropping and panscan mode
* maybe this could be done with some clever opengl tricks? */ * maybe this could be done with some clever opengl tricks? */
double w2 = (double)mState.width * 0.5l; double w2 = (double)mState.width * 0.5l;
double h2 = (double)mState.height * 0.5l; double h2 = (double)mState.height * 0.5l;
double x = (double)(videoDecoder->pig_x - w2) / w2 / x_factor / size; double x = (double)(vdec->pig_x - w2) / w2 / x_factor / size;
double y = (double)(h2 - videoDecoder->pig_y) / h2 / size; double y = (double)(h2 - vdec->pig_y) / h2 / size;
double w = (double)videoDecoder->pig_w / w2; double w = (double)vdec->pig_w / w2;
double h = (double)videoDecoder->pig_h / h2; double h = (double)vdec->pig_h / h2;
x += ((1.0l - x_factor * size) / 2.0l) * w / x_factor / size; x += ((1.0l - x_factor * size) / 2.0l) * w / x_factor / size;
y += ((size - 1.0l) / 2.0l) * h / size; y += ((size - 1.0l) / 2.0l) * h / size;
vertices[0] = x + w; /* top right x */ vertices[0] = x + w; /* top right x */
@@ -511,11 +546,11 @@ void GLFramebuffer::drawSquare(float size, float x_factor)
} }
void GLFramebuffer::bltOSDBuffer() void GLFbPC::bltOSDBuffer()
{ {
/* FIXME: copy each time */ /* FIXME: copy each time */
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, mState.pbo); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, mState.pbo);
glBufferData(GL_PIXEL_UNPACK_BUFFER, mOSDBuffer.size(), &mOSDBuffer[0], GL_STREAM_DRAW_ARB); glBufferData(GL_PIXEL_UNPACK_BUFFER, osd_buf->size(), osd_buf->data(), GL_STREAM_DRAW_ARB);
glBindTexture(GL_TEXTURE_2D, mState.osdtex); glBindTexture(GL_TEXTURE_2D, mState.osdtex);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mState.width, mState.height, GL_BGRA, GL_UNSIGNED_BYTE, 0); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mState.width, mState.height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
@@ -523,12 +558,12 @@ void GLFramebuffer::bltOSDBuffer()
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
} }
void GLFramebuffer::bltDisplayBuffer() void GLFbPC::bltDisplayBuffer()
{ {
if (!videoDecoder) /* cannot start yet */ if (!vdec) /* cannot start yet */
return; return;
static bool warn = true; static bool warn = true;
cVideo::SWFramebuffer *buf = videoDecoder->getDecBuf(); VDec::SWFramebuffer *buf = vdec->getDecBuf();
if (!buf) { if (!buf) {
if (warn) if (warn)
lt_info("GLFB::%s did not get a buffer...\n", __func__); lt_info("GLFB::%s did not get a buffer...\n", __func__);
@@ -560,8 +595,7 @@ void GLFramebuffer::bltDisplayBuffer()
* this implementation is pretty naive and not working too well, but * this implementation is pretty naive and not working too well, but
* better this than nothing... :-) */ * better this than nothing... :-) */
int64_t apts = 0; int64_t apts = 0;
/* 18000 is the magic value for A/V sync in my libao->pulseaudio->intel_hda setup */ int64_t vpts = buf->pts();
int64_t vpts = buf->pts() + 18000;
if (audioDecoder) if (audioDecoder)
apts = audioDecoder->getPts(); apts = audioDecoder->getPts();
if (apts != last_apts) { if (apts != last_apts) {
@@ -571,7 +605,7 @@ void GLFramebuffer::bltDisplayBuffer()
else if (sleep_us > 1000) else if (sleep_us > 1000)
sleep_us -= 1000; sleep_us -= 1000;
last_apts = apts; last_apts = apts;
videoDecoder->getPictureInfo(dummy1, dummy2, rate); vdec->getPictureInfo(dummy1, dummy2, rate);
if (rate > 0) if (rate > 0)
rate = 2000000 / rate; /* limit to half the frame rate */ rate = 2000000 / rate; /* limit to half the frame rate */
else else
@@ -582,11 +616,5 @@ void GLFramebuffer::bltDisplayBuffer()
sleep_us = 1; sleep_us = 1;
} }
lt_debug("vpts: 0x%" PRIx64 " apts: 0x%" PRIx64 " diff: %6.3f sleep_us %d buf %d\n", lt_debug("vpts: 0x%" PRIx64 " apts: 0x%" PRIx64 " diff: %6.3f sleep_us %d buf %d\n",
buf->pts(), apts, (buf->pts() - apts)/90000.0, sleep_us, videoDecoder->buf_num); buf->pts(), apts, (buf->pts() - apts)/90000.0, sleep_us, vdec->buf_num);
}
void GLFramebuffer::clear()
{
/* clears front and back buffer */
memset(&mOSDBuffer[0], 0, mOSDBuffer.size());
} }

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@@ -16,92 +16,25 @@
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef __glthread__ #ifndef __glfb__
#define __glthread__ #define __glfb__
#include <OpenThreads/Thread> #include <OpenThreads/Thread>
#include <OpenThreads/Mutex>
#include <vector> #include <vector>
#include <map>
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <linux/fb.h> /* for screeninfo etc. */ #include <linux/fb.h> /* for screeninfo etc. */
extern "C" {
#include <libavutil/rational.h>
}
class GLFramebuffer : public OpenThreads::Thread class GLFramebuffer : public OpenThreads::Thread
{ {
public: public:
GLFramebuffer(int x, int y); GLFramebuffer(int x, int y);
~GLFramebuffer(); ~GLFramebuffer();
std::vector<unsigned char> *getOSDBuffer() { return &osd_buf; } /* pointer to OSD bounce buffer */
void run(); void blit();
std::vector<unsigned char> *getOSDBuffer() { return &mOSDBuffer; } /* pointer to OSD bounce buffer */ fb_var_screeninfo getScreenInfo() { return si; }
int getOSDWidth() { return mState.width; }
int getOSDHeight() { return mState.height; }
void blit() { mState.blit = true; }
void setOutputFormat(AVRational a, int h, int c) { mOA = a; *mY = h; mCrop = c; mReInit = true; }
void clear();
fb_var_screeninfo getScreenInfo() { return screeninfo; }
private: private:
fb_var_screeninfo screeninfo; fb_var_screeninfo si;
int *mX; std::vector<unsigned char> osd_buf; /* silly bounce buffer */
int *mY; void run(); /* for OpenThreads::Thread */
int _mX[2]; /* output window size */ void *pdata; /* not yet used */
int _mY[2]; /* [0] = normal, [1] = fullscreen */
AVRational mOA; /* output window aspect ratio */
AVRational mVA; /* video aspect ratio */
AVRational _mVA; /* for detecting changes in mVA */
bool mVAchanged;
float zoom; /* for cropping */
float xscale; /* and aspect ratio */
int mCrop; /* DISPLAY_AR_MODE */
bool mFullscreen; /* fullscreen? */
bool mReInit; /* setup things for GL */
OpenThreads::Mutex mReInitLock;
bool mShutDown; /* if set main loop is left */
bool mInitDone; /* condition predicate */
// OpenThreads::Condition mInitCond; /* condition variable for init */
// mutable OpenThreads::Mutex mMutex; /* lock our data */
std::vector<unsigned char> mOSDBuffer; /* silly bounce buffer */
std::map<unsigned char, int> mKeyMap;
std::map<int, int> mSpecialMap;
int input_fd;
int64_t last_apts;
static void rendercb(); /* callback for GLUT */
void render(); /* actual render function */
static void keyboardcb(unsigned char key, int x, int y);
static void specialcb(int key, int x, int y);
static void resizecb(int w, int h);
void checkReinit(int w, int h); /* e.g. in case window was resized */
void initKeys(); /* setup key bindings for window */
void setupCtx(); /* create the window and make the context current */
void setupOSDBuffer(); /* create the OSD buffer */
void setupGLObjects(); /* PBOs, textures and stuff */
void releaseGLObjects();
void drawSquare(float size, float x_factor = 1); /* do not be square */
struct {
int width; /* width and height, fixed for a framebuffer instance */
int height;
GLuint osdtex; /* holds the OSD texture */
GLuint pbo; /* PBO we use for transfer to texture */
GLuint displaytex; /* holds the display texture */
GLuint displaypbo;
bool blit;
} mState;
void bltOSDBuffer();
void bltDisplayBuffer();
}; };
#endif #endif

109
generic-pc/glfb_priv.h Normal file
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@@ -0,0 +1,109 @@
/*
Copyright 2010 Carsten Juttner <carjay@gmx.net>
Copyright 2012,2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
********************************************************************
private stuff of the GLFB thread that is only used inside libstb-hal
and not exposed to the application.
*/
#ifndef __glfb_priv__
#define __glfb_priv__
#include <OpenThreads/Mutex>
#include <vector>
#include <map>
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <linux/fb.h> /* for screeninfo etc. */
#include "glfb.h"
extern "C" {
#include <libavutil/rational.h>
}
class GLFbPC
{
public:
GLFbPC(int x, int y, std::vector<unsigned char> &buf);
~GLFbPC();
std::vector<unsigned char> *getOSDBuffer() { return osd_buf; } /* pointer to OSD bounce buffer */
int getOSDWidth() { return mState.width; }
int getOSDHeight() { return mState.height; }
void blit() { mState.blit = true; };
fb_var_screeninfo getScreenInfo() { return si; }
void setOutputFormat(AVRational a, int h, int c) { mOA = a; *mY = h; mCrop = c; mReInit = true; }
/* just make everything public for simplicity - this is only used inside libstb-hal anyway
private:
*/
fb_var_screeninfo si;
int *mX;
int *mY;
int _mX[2]; /* output window size */
int _mY[2]; /* [0] = normal, [1] = fullscreen */
AVRational mOA; /* output window aspect ratio */
AVRational mVA; /* video aspect ratio */
AVRational _mVA; /* for detecting changes in mVA */
bool mVAchanged;
float zoom; /* for cropping */
float xscale; /* and aspect ratio */
int mCrop; /* DISPLAY_AR_MODE */
bool mFullscreen; /* fullscreen? */
bool mReInit; /* setup things for GL */
OpenThreads::Mutex mReInitLock;
bool mShutDown; /* if set main loop is left */
bool mInitDone; /* condition predicate */
// OpenThreads::Condition mInitCond; /* condition variable for init */
// mutable OpenThreads::Mutex mMutex; /* lock our data */
std::vector<unsigned char> *osd_buf; /* silly bounce buffer */
std::map<unsigned char, int> mKeyMap;
std::map<int, int> mSpecialMap;
int input_fd;
int64_t last_apts;
void run();
static void rendercb(); /* callback for GLUT */
void render(); /* actual render function */
static void keyboardcb(unsigned char key, int x, int y);
static void specialcb(int key, int x, int y);
static void resizecb(int w, int h);
void checkReinit(int w, int h); /* e.g. in case window was resized */
void initKeys(); /* setup key bindings for window */
#if 0
void setupCtx(); /* create the window and make the context current */
void setupOSDBuffer(); /* create the OSD buffer */
#endif
void setupGLObjects(); /* PBOs, textures and stuff */
void releaseGLObjects();
void drawSquare(float size, float x_factor = 1); /* do not be square */
struct {
int width; /* width and height, fixed for a framebuffer instance */
int height;
GLuint osdtex; /* holds the OSD texture */
GLuint pbo; /* PBO we use for transfer to texture */
GLuint displaytex; /* holds the display texture */
GLuint displaypbo;
bool blit;
} mState;
void bltOSDBuffer();
void bltDisplayBuffer();
};
#endif

View File

@@ -40,15 +40,17 @@ extern "C" {
#include "video_lib.h" #include "video_lib.h"
#include "dmx_lib.h" #include "dmx_lib.h"
#include "glfb.h" #include "glfb_priv.h"
#include "video_priv.h"
#include "lt_debug.h" #include "lt_debug.h"
#define lt_debug(args...) _lt_debug(TRIPLE_DEBUG_VIDEO, this, args) #define lt_debug(args...) _lt_debug(TRIPLE_DEBUG_VIDEO, this, args)
#define lt_info(args...) _lt_info(TRIPLE_DEBUG_VIDEO, this, args) #define lt_info(args...) _lt_info(TRIPLE_DEBUG_VIDEO, this, args)
#define lt_info_c(args...) _lt_info(TRIPLE_DEBUG_VIDEO, NULL, args) #define lt_info_c(args...) _lt_info(TRIPLE_DEBUG_VIDEO, NULL, args)
VDec *vdec = NULL;
cVideo *videoDecoder = NULL; cVideo *videoDecoder = NULL;
extern cDemux *videoDemux; extern cDemux *videoDemux;
extern GLFramebuffer *glfb; extern GLFbPC *glfb_priv;
int system_rev = 0; int system_rev = 0;
extern bool HAL_nodec; extern bool HAL_nodec;
@@ -68,6 +70,11 @@ static const AVRational aspect_ratios[6] = {
cVideo::cVideo(int, void *, void *, unsigned int) cVideo::cVideo(int, void *, void *, unsigned int)
{ {
lt_debug("%s\n", __func__); lt_debug("%s\n", __func__);
vdec = new VDec();
}
VDec::VDec()
{
av_register_all(); av_register_all();
if (!HAL_nodec) if (!HAL_nodec)
dmxbuf = (uint8_t *)malloc(DMX_BUF_SZ); dmxbuf = (uint8_t *)malloc(DMX_BUF_SZ);
@@ -84,14 +91,27 @@ cVideo::cVideo(int, void *, void *, unsigned int)
v_format = VIDEO_FORMAT_MPEG2; v_format = VIDEO_FORMAT_MPEG2;
} }
VDec::~VDec(void)
{
free(dmxbuf);
}
cVideo::~cVideo(void) cVideo::~cVideo(void)
{ {
Stop(); Stop();
/* ouch :-( */ /* ouch :-( */
videoDecoder = NULL; // videoDecoder = NULL;
delete vdec;
// vdec = NULL;
} }
int cVideo::setAspectRatio(int vformat, int cropping) int cVideo::setAspectRatio(int vformat, int cropping)
{
return vdec->setAspectRatio(vformat, cropping);
}
int VDec::setAspectRatio(int vformat, int cropping)
{ {
lt_info("%s(%d, %d)\n", __func__, vformat, cropping); lt_info("%s(%d, %d)\n", __func__, vformat, cropping);
if (vformat >= 0) if (vformat >= 0)
@@ -99,11 +119,16 @@ int cVideo::setAspectRatio(int vformat, int cropping)
if (cropping >= 0) if (cropping >= 0)
display_crop = (DISPLAY_AR_MODE) cropping; display_crop = (DISPLAY_AR_MODE) cropping;
if (display_aspect < DISPLAY_AR_RAW) /* don't know what to do with this */ if (display_aspect < DISPLAY_AR_RAW) /* don't know what to do with this */
glfb->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop); glfb_priv->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop);
return 0; return 0;
} }
int cVideo::getAspectRatio(void) int cVideo::getAspectRatio(void)
{
return vdec->getAspectRatio();
}
int VDec::getAspectRatio(void)
{ {
buf_m.lock(); buf_m.lock();
int ret = 0; int ret = 0;
@@ -132,12 +157,22 @@ int cVideo::getAspectRatio(void)
return ret; return ret;
} }
int cVideo::setCroppingMode(int) int cVideo::setCroppingMode(void)
{ {
return 0; return 0;
} }
int cVideo::Start(void *, unsigned short, unsigned short, void *) int cVideo::Start(void *, unsigned short, unsigned short, void *)
{
return vdec->Start();
}
int cVideo::Stop(bool b)
{
return vdec->Stop(b);
}
int VDec::Start()
{ {
lt_debug("%s running %d >\n", __func__, thread_running); lt_debug("%s running %d >\n", __func__, thread_running);
if (!thread_running && !HAL_nodec) if (!thread_running && !HAL_nodec)
@@ -146,7 +181,7 @@ int cVideo::Start(void *, unsigned short, unsigned short, void *)
return 0; return 0;
} }
int cVideo::Stop(bool) int VDec::Stop(bool)
{ {
lt_debug("%s running %d >\n", __func__, thread_running); lt_debug("%s running %d >\n", __func__, thread_running);
if (thread_running) { if (thread_running) {
@@ -163,6 +198,11 @@ int cVideo::setBlank(int)
} }
int cVideo::SetVideoSystem(int system, bool) int cVideo::SetVideoSystem(int system, bool)
{
return vdec->SetVideoSystem(system);
}
int VDec::SetVideoSystem(int system)
{ {
int h; int h;
switch(system) switch(system)
@@ -195,16 +235,16 @@ int cVideo::SetVideoSystem(int system, bool)
lt_info("%s: unhandled value %d\n", __func__, system); lt_info("%s: unhandled value %d\n", __func__, system);
return 0; return 0;
} }
v_std = (VIDEO_STD) system; // v_std = (VIDEO_STD) system;
output_h = h; output_h = h;
if (display_aspect < DISPLAY_AR_RAW) /* don't know what to do with this */ if (display_aspect < DISPLAY_AR_RAW) /* don't know what to do with this */
glfb->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop); glfb_priv->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop);
return 0; return 0;
} }
int cVideo::getPlayState(void) int cVideo::getPlayState(void)
{ {
return VIDEO_PLAYING; return 1;
} }
void cVideo::SetVideoMode(analog_mode_t) void cVideo::SetVideoMode(analog_mode_t)
@@ -212,6 +252,11 @@ void cVideo::SetVideoMode(analog_mode_t)
} }
void cVideo::ShowPicture(const char *fname) void cVideo::ShowPicture(const char *fname)
{
vdec->ShowPicture(fname);
}
void VDec::ShowPicture(const char *fname)
{ {
lt_info("%s(%s)\n", __func__, fname); lt_info("%s(%s)\n", __func__, fname);
if (access(fname, R_OK)) if (access(fname, R_OK))
@@ -327,6 +372,11 @@ int cVideo::getBlank(void)
} }
void cVideo::Pig(int x, int y, int w, int h, int, int) void cVideo::Pig(int x, int y, int w, int h, int, int)
{
vdec->Pig(x, y, w, h);
}
void VDec::Pig(int x, int y, int w, int h)
{ {
pig_x = x; pig_x = x;
pig_y = y; pig_y = y;
@@ -336,9 +386,14 @@ void cVideo::Pig(int x, int y, int w, int h, int, int)
void cVideo::getPictureInfo(int &width, int &height, int &rate) void cVideo::getPictureInfo(int &width, int &height, int &rate)
{ {
width = dec_w; vdec->getPictureInfo(width, height, rate);
height = dec_h; }
rate = dec_r;
void VDec::getPictureInfo(int &width, int &height, int &rate)
{
width = vdec->dec_w;
height = vdec->dec_h;
rate = vdec->dec_r;
} }
void cVideo::SetSyncMode(AVSYNC_TYPE) void cVideo::SetSyncMode(AVSYNC_TYPE)
@@ -346,12 +401,17 @@ void cVideo::SetSyncMode(AVSYNC_TYPE)
}; };
int cVideo::SetStreamType(VIDEO_FORMAT v) int cVideo::SetStreamType(VIDEO_FORMAT v)
{
return vdec->SetStreamType(v);
}
int VDec::SetStreamType(VIDEO_FORMAT v)
{ {
v_format = v; v_format = v;
return 0; return 0;
} }
cVideo::SWFramebuffer *cVideo::getDecBuf(void) VDec::SWFramebuffer *VDec::getDecBuf(void)
{ {
buf_m.lock(); buf_m.lock();
if (buf_num == 0) { if (buf_num == 0) {
@@ -390,7 +450,7 @@ static int my_read(void *, uint8_t *buf, int buf_size)
return tmp; return tmp;
} }
void cVideo::run(void) void VDec::run(void)
{ {
lt_info("====================== start decoder thread ================================\n"); lt_info("====================== start decoder thread ================================\n");
AVCodec *codec; AVCodec *codec;
@@ -507,7 +567,10 @@ void cVideo::run(void)
f->width(c->width); f->width(c->width);
f->height(c->height); f->height(c->height);
int64_t vpts = av_frame_get_best_effort_timestamp(frame); int64_t vpts = av_frame_get_best_effort_timestamp(frame);
/* a/v delay determined experimentally :-) */
if (v_format == VIDEO_FORMAT_MPEG2) if (v_format == VIDEO_FORMAT_MPEG2)
vpts += 90000*4/10; /* 400ms */
else
vpts += 90000*3/10; /* 300ms */ vpts += 90000*3/10; /* 300ms */
f->pts(vpts); f->pts(vpts);
AVRational a = av_guess_sample_aspect_ratio(avfc, avfc->streams[0], frame); AVRational a = av_guess_sample_aspect_ratio(avfc, avfc->streams[0], frame);
@@ -573,7 +636,7 @@ static bool swscale(unsigned char *src, unsigned char *dst, int sw, int sh, int
return ret; return ret;
} }
bool cVideo::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool get_video, bool get_osd, bool scale_to_video) bool VDec::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool get_video, bool get_osd, bool scale_to_video)
{ {
lt_info("%s: data 0x%p xres %d yres %d vid %d osd %d scale %d\n", lt_info("%s: data 0x%p xres %d yres %d vid %d osd %d scale %d\n",
__func__, data, xres, yres, get_video, get_osd, scale_to_video); __func__, data, xres, yres, get_video, get_osd, scale_to_video);
@@ -581,8 +644,8 @@ bool cVideo::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool ge
std::vector<unsigned char> *osd = NULL; std::vector<unsigned char> *osd = NULL;
std::vector<unsigned char> s_osd; /* scaled OSD */ std::vector<unsigned char> s_osd; /* scaled OSD */
int vid_w = 0, vid_h = 0; int vid_w = 0, vid_h = 0;
int osd_w = glfb->getOSDWidth(); int osd_w = glfb_priv->getOSDWidth();
int osd_h = glfb->getOSDHeight(); int osd_h = glfb_priv->getOSDHeight();
xres = osd_w; xres = osd_w;
yres = osd_h; yres = osd_h;
if (get_video) { if (get_video) {
@@ -601,7 +664,7 @@ bool cVideo::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool ge
} }
} }
if (get_osd) if (get_osd)
osd = glfb->getOSDBuffer(); osd = glfb_priv->getOSDBuffer();
unsigned int need = avpicture_get_size(PIX_FMT_RGB32, xres, yres); unsigned int need = avpicture_get_size(PIX_FMT_RGB32, xres, yres);
data = (unsigned char *)realloc(data, need); /* will be freed by caller */ data = (unsigned char *)realloc(data, need); /* will be freed by caller */
if (data == NULL) /* out of memory? */ if (data == NULL) /* out of memory? */
@@ -651,7 +714,7 @@ bool cVideo::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool ge
return true; return true;
} }
int64_t cVideo::GetPTS(void) int64_t VDec::GetPTS(void)
{ {
int64_t pts = 0; int64_t pts = 0;
buf_m.lock(); buf_m.lock();

View File

@@ -1,15 +1,26 @@
#ifndef _VIDEO_TD_H /*
#define _VIDEO_TD_H Copyright 2010-2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _VIDEO_LIB_H
#define _VIDEO_LIB_H
#include <OpenThreads/Thread>
#include <OpenThreads/Mutex>
#include <vector> #include <vector>
#include <linux/dvb/video.h>
#include <cs_types.h> #include <cs_types.h>
#include "dmx_lib.h"
extern "C" {
#include <libavutil/rational.h>
}
typedef enum { typedef enum {
ANALOG_SD_RGB_CINCH = 0x00, ANALOG_SD_RGB_CINCH = 0x00,
@@ -26,11 +37,25 @@ typedef enum {
typedef enum { typedef enum {
VIDEO_FORMAT_MPEG2 = 0, VIDEO_FORMAT_MPEG2 = 0,
VIDEO_FORMAT_MPEG4, VIDEO_FORMAT_MPEG4, /* H264 */
VIDEO_FORMAT_VC1, VIDEO_FORMAT_VC1,
VIDEO_FORMAT_JPEG, VIDEO_FORMAT_JPEG,
VIDEO_FORMAT_GIF, VIDEO_FORMAT_GIF,
VIDEO_FORMAT_PNG VIDEO_FORMAT_PNG,
VIDEO_FORMAT_DIVX,/* DIVX 3.11 */
VIDEO_FORMAT_MPEG4PART2,/* MPEG4 SVH, MPEG4 SP, MPEG4 ASP, DIVX4,5,6 */
VIDEO_FORMAT_REALVIDEO8,
VIDEO_FORMAT_REALVIDEO9,
VIDEO_FORMAT_ON2_VP6,
VIDEO_FORMAT_ON2_VP8,
VIDEO_FORMAT_SORENSON_SPARK,
VIDEO_FORMAT_H263,
VIDEO_FORMAT_H263_ENCODER,
VIDEO_FORMAT_H264_ENCODER,
VIDEO_FORMAT_MPEG4PART2_ENCODER,
VIDEO_FORMAT_AVS,
VIDEO_FORMAT_VIP656,
VIDEO_FORMAT_UNSUPPORTED
} VIDEO_FORMAT; } VIDEO_FORMAT;
typedef enum { typedef enum {
@@ -96,8 +121,9 @@ typedef enum {
VIDEO_STD_1080P30, VIDEO_STD_1080P30,
VIDEO_STD_1080P24, VIDEO_STD_1080P24,
VIDEO_STD_1080P25, VIDEO_STD_1080P25,
VIDEO_STD_1080P50,
VIDEO_STD_1080P60,
VIDEO_STD_AUTO, VIDEO_STD_AUTO,
VIDEO_STD_1080P50, /* SPARK only */
VIDEO_STD_MAX VIDEO_STD_MAX
} VIDEO_STD; } VIDEO_STD;
@@ -118,34 +144,10 @@ typedef enum
VIDEO_CONTROL_MAX = VIDEO_CONTROL_SHARPNESS VIDEO_CONTROL_MAX = VIDEO_CONTROL_SHARPNESS
} VIDEO_CONTROL; } VIDEO_CONTROL;
class cDemux;
#define VDEC_MAXBUFS 0x30 class cVideo
class cVideo : public OpenThreads::Thread
{ {
friend class GLFramebuffer;
friend class cDemux;
private:
/* called from GL thread */
class SWFramebuffer : public std::vector<unsigned char>
{
public:
SWFramebuffer() : mWidth(0), mHeight(0) {}
void width(int w) { mWidth = w; }
void height(int h) { mHeight = h; }
void pts(uint64_t p) { mPts = p; }
void AR(AVRational a) { mAR = a; }
int width() const { return mWidth; }
int height() const { return mHeight; }
int64_t pts() const { return mPts; }
AVRational AR() const { return mAR; }
private:
int mWidth;
int mHeight;
int64_t mPts;
AVRational mAR;
};
int buf_in, buf_out, buf_num;
int64_t GetPTS(void);
public: public:
/* constructor & destructor */ /* constructor & destructor */
cVideo(int mode, void *, void *, unsigned int unit = 0); cVideo(int mode, void *, void *, unsigned int unit = 0);
@@ -160,7 +162,7 @@ class cVideo : public OpenThreads::Thread
int setAspectRatio(int aspect, int mode); int setAspectRatio(int aspect, int mode);
/* cropping mode */ /* cropping mode */
int setCroppingMode(int x = 0 /*vidDispMode_t x = VID_DISPMODE_NORM*/); int setCroppingMode(void);
/* get play state */ /* get play state */
int getPlayState(void); int getPlayState(void);
@@ -197,24 +199,8 @@ class cVideo : public OpenThreads::Thread
int StopVBI(void) { return 0; }; int StopVBI(void) { return 0; };
void SetDemux(cDemux *dmx); void SetDemux(cDemux *dmx);
bool GetScreenImage(unsigned char * &data, int &xres, int &yres, bool get_video = true, bool get_osd = false, bool scale_to_video = false); bool GetScreenImage(unsigned char * &data, int &xres, int &yres, bool get_video = true, bool get_osd = false, bool scale_to_video = false);
SWFramebuffer *getDecBuf(void);
private: private:
void run(); void *pdata; /* not yet used */
SWFramebuffer buffers[VDEC_MAXBUFS];
int dec_w, dec_h;
int dec_r;
bool w_h_changed;
bool thread_running;
VIDEO_FORMAT v_format;
VIDEO_STD v_std;
OpenThreads::Mutex buf_m;
DISPLAY_AR display_aspect;
DISPLAY_AR_MODE display_crop;
int output_h;
int pig_x;
int pig_y;
int pig_w;
int pig_h;
}; };
#endif #endif

104
generic-pc/video_priv.h Normal file
View File

@@ -0,0 +1,104 @@
/*
Copyright 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __vdec__
#include <OpenThreads/Thread>
#include <OpenThreads/Mutex>
#include "video_lib.h"
extern "C" {
#include <libavutil/rational.h>
}
#define VDEC_MAXBUFS 0x40
class VDec : public OpenThreads::Thread
{
friend class GLFbPC;
friend class cDemux;
private:
/* called from GL thread */
class SWFramebuffer : public std::vector<unsigned char>
{
public:
SWFramebuffer() : mWidth(0), mHeight(0) {}
void width(int w) { mWidth = w; }
void height(int h) { mHeight = h; }
void pts(uint64_t p) { mPts = p; }
void AR(AVRational a) { mAR = a; }
int width() const { return mWidth; }
int height() const { return mHeight; }
int64_t pts() const { return mPts; }
AVRational AR() const { return mAR; }
private:
int mWidth;
int mHeight;
int64_t mPts;
AVRational mAR;
};
int buf_in, buf_out, buf_num;
public:
/* constructor & destructor */
VDec(void);
~VDec(void);
/* aspect ratio */
int getAspectRatio(void);
int setAspectRatio(int aspect, int mode);
void getPictureInfo(int &width, int &height, int &rate);
#if 0
/* cropping mode */
int setCroppingMode(int x = 0 /*vidDispMode_t x = VID_DISPMODE_NORM*/);
/* get play state */
int getPlayState(void);
/* blank on freeze */
int getBlank(void);
int setBlank(int enable);
#endif
int SetVideoSystem(int system);
/* change video play state. Parameters are all unused. */
int Start();
int Stop(bool blank = true);
int SetStreamType(VIDEO_FORMAT type);
void ShowPicture(const char * fname);
void Pig(int x, int y, int w, int h);
bool GetScreenImage(unsigned char * &data, int &xres, int &yres, bool get_video = true, bool get_osd = false, bool scale_to_video = false);
SWFramebuffer *getDecBuf(void);
int64_t GetPTS(void);
private:
void run();
SWFramebuffer buffers[VDEC_MAXBUFS];
int dec_w, dec_h;
int dec_r;
bool w_h_changed;
bool thread_running;
VIDEO_FORMAT v_format;
OpenThreads::Mutex buf_m;
DISPLAY_AR display_aspect;
DISPLAY_AR_MODE display_crop;
int output_h;
VIDEO_STD v_std;
int pig_x;
int pig_y;
int pig_w;
int pig_h;
};
#endif