libeplayer3: remove absolute file names

this makes debug output nicer to read for out-of-tree builds
This commit is contained in:
Stefan Seyfried
2015-02-22 12:08:47 +01:00
committed by max10
parent 13740f57b6
commit d6d6b4a242
3 changed files with 12 additions and 6 deletions

View File

@@ -30,6 +30,8 @@
#include "player.h"
#include "misc.h"
static const char *FILENAME = "eplayer/player.cpp";
#define cMaxSpeed_ff 128 /* fixme: revise */
#define cMaxSpeed_fr -320 /* fixme: revise */
@@ -83,7 +85,7 @@ bool Player::Open(const char *Url, bool _noprobe)
} else if (!strncmp(Url, "bluray:/", 8)) {
url = Url;
} else {
fprintf(stderr, "%s %s %d: Unknown stream (%s)\n", __FILE__, __func__, __LINE__, Url);
fprintf(stderr, "%s %s %d: Unknown stream (%s)\n", FILENAME, __func__, __LINE__, Url);
return false;
}
@@ -127,7 +129,7 @@ bool Player::Play()
int err = pthread_create(&playThread, NULL, playthread, this);
if (err) {
fprintf(stderr, "%s %s %d: pthread_create: %d (%s)\n", __FILE__, __func__, __LINE__, err, strerror(err));
fprintf(stderr, "%s %s %d: pthread_create: %d (%s)\n", FILENAME, __func__, __LINE__, err, strerror(err));
ret = false;
isPlaying = false;
} else {