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- libraspi: sync with max_10
Signed-off-by: GetAway <get-away@t-online.de>
This commit is contained in:
@@ -1,21 +1,21 @@
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/*
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Copyright 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
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Copyright 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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The GLFB namespace is just because it's already established by the
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generic-pc implementation.
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The GLFB namespace is just because it's already established by the
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generic-pc implementation.
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*/
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#include <vector>
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@@ -50,10 +50,10 @@ static VC_IMAGE_TYPE_T type = VC_IMAGE_ARGB8888;
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static OpenThreads::Mutex blit_mutex;
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static OpenThreads::Condition blit_cond;
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static bool goodbye = false; /* if set main loop is left */
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static bool ready = false; /* condition predicate */
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static bool goodbye = false; /* if set main loop is left */
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static bool ready = false; /* condition predicate */
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static int width; /* width and height, fixed for a framebuffer instance */
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static int width; /* width and height, fixed for a framebuffer instance */
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static int height;
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GLFramebuffer::GLFramebuffer(int x, int y)
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