/* Copyright 2013 Stefan Seyfried This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef __glthread__ #define __glthread__ #include #include #include /* for screeninfo etc. */ class GLFramebuffer : public OpenThreads::Thread { public: GLFramebuffer(int x, int y); ~GLFramebuffer(); std::vector *getOSDBuffer() { return &osd_buf; } /* pointer to OSD bounce buffer */ void blit(); fb_var_screeninfo getScreenInfo() { return si; } private: void *pdata; /* not yet used */ fb_var_screeninfo si; std::vector osd_buf; /* silly bounce buffer */ void run(); /* for OpenThreads::Thread */ void setup(); void blit_osd(); }; #endif