Files
libstb-hal/include/glfb.h
svenhoefer adb876646f - includes: some manual code nicenings
Signed-off-by: Thilo Graf <dbt@novatux.de>
2021-11-07 10:03:30 +01:00

45 lines
1.4 KiB
C++

/*
Copyright 2010 Carsten Juttner <carjay@gmx.net>
Copyright 2012,2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GLFB_H__
#define __GLFB_H__
#include <OpenThreads/Thread>
#include <vector>
#include <linux/fb.h> /* for screeninfo etc. */
class GLFramebuffer : public OpenThreads::Thread
{
public:
GLFramebuffer(int x, int y);
~GLFramebuffer();
std::vector<unsigned char> *getOSDBuffer() { return &osd_buf; } /* pointer to OSD bounce buffer */
void blit();
fb_var_screeninfo getScreenInfo() { return si; }
private:
fb_var_screeninfo si;
std::vector<unsigned char> osd_buf; /* silly bounce buffer */
void run(); /* for OpenThreads::Thread */
void setup();
void blit_osd();
void *pdata; /* not yet used */
};
#endif // __GLFB_H__