Files
libstb-hal/generic-pc/glfb.h
max_10 745b3054ba Revert "add changed files"
This reverts commit c37263f594.
2018-10-04 22:48:59 +02:00

110 lines
3.5 KiB
C++

/*
Copyright 2010 Carsten Juttner <carjay@gmx.net>
Copyright 2012,2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __glthread__
#define __glthread__
#include <OpenThreads/Thread>
#include <OpenThreads/Mutex>
#include <vector>
#include <map>
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <linux/fb.h> /* for screeninfo etc. */
extern "C" {
#include <libavutil/rational.h>
}
class GLFramebuffer : public OpenThreads::Thread
{
public:
GLFramebuffer(int x, int y);
~GLFramebuffer();
void run();
std::vector<unsigned char> *getOSDBuffer() { return &mOSDBuffer; } /* pointer to OSD bounce buffer */
int getOSDWidth() { return mState.width; }
int getOSDHeight() { return mState.height; }
void blit() { mState.blit = true; }
void setOutputFormat(AVRational a, int h, int c) { mOA = a; *mY = h; mCrop = c; mReInit = true; }
void clear();
fb_var_screeninfo getScreenInfo() { return screeninfo; }
int getWindowID() { return GLWinID; }
private:
fb_var_screeninfo screeninfo;
int *mX;
int *mY;
int _mX[2]; /* output window size */
int _mY[2]; /* [0] = normal, [1] = fullscreen */
AVRational mOA; /* output window aspect ratio */
AVRational mVA; /* video aspect ratio */
AVRational _mVA; /* for detecting changes in mVA */
bool mVAchanged;
float zoom; /* for cropping */
float xscale; /* and aspect ratio */
int mCrop; /* DISPLAY_AR_MODE */
int GLWinID;
bool mFullscreen; /* fullscreen? */
bool mReInit; /* setup things for GL */
OpenThreads::Mutex mReInitLock;
bool mShutDown; /* if set main loop is left */
bool mInitDone; /* condition predicate */
// OpenThreads::Condition mInitCond; /* condition variable for init */
// mutable OpenThreads::Mutex mMutex; /* lock our data */
std::vector<unsigned char> mOSDBuffer; /* silly bounce buffer */
std::map<unsigned char, int> mKeyMap;
std::map<int, int> mSpecialMap;
int input_fd;
int64_t last_apts;
static void rendercb(); /* callback for GLUT */
void render(); /* actual render function */
static void keyboardcb(unsigned char key, int x, int y);
static void specialcb(int key, int x, int y);
static void resizecb(int w, int h);
void checkReinit(int w, int h); /* e.g. in case window was resized */
void initKeys(); /* setup key bindings for window */
void setupCtx(); /* create the window and make the context current */
void setupOSDBuffer(); /* create the OSD buffer */
void setupGLObjects(); /* PBOs, textures and stuff */
void releaseGLObjects();
void drawSquare(float size, float x_factor = 1); /* do not be square */
struct {
int width; /* width and height, fixed for a framebuffer instance */
int height;
GLuint osdtex; /* holds the OSD texture */
GLuint pbo; /* PBO we use for transfer to texture */
GLuint displaytex; /* holds the display texture */
GLuint displaypbo;
bool blit;
} mState;
void bltOSDBuffer();
void bltDisplayBuffer();
};
#endif