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This imports cplayback as of commit 12d2c15d0e (2011-12-13) git://gitorious.org/open-duckbox-project-sh4/tdt.git Needs some adjustment to make it build...
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
/*******************************************************************************/
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/* */
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/* libcoolstream/cszapper/demux.h */
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/* ZAP interface for neutrino frontend */
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/* */
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/* (C) 2008 CoolStream International */
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/* */
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/*******************************************************************************/
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#ifndef __PLAYBACK_CS_H
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#define __PLAYBACK_CS_H
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#include <string>
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#include <common.h>
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extern OutputHandler_t OutputHandler;
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extern PlaybackHandler_t PlaybackHandler;
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extern ContainerHandler_t ContainerHandler;
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extern ManagerHandler_t ManagerHandler;
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#ifndef CS_PLAYBACK_PDATA
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typedef struct {
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int nothing;
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} CS_PLAYBACK_PDATA;
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#endif
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typedef enum {
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PLAYMODE_TS = 0,
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PLAYMODE_FILE
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} playmode_t;
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class cPlayback
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{
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private:
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int timeout;
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pthread_cond_t read_cond;
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pthread_mutex_t mutex;
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CS_PLAYBACK_PDATA * privateData;
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#ifdef __sh__
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Context_t * player;
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#endif
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bool enabled;
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bool paused;
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bool playing;
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int unit;
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int nPlaybackFD;
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int video_type;
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int nPlaybackSpeed;
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int mSpeed;
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int mAudioStream;
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playmode_t playMode;
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//
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void Attach(void);
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void Detach(void);
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bool SetAVDemuxChannel(bool On, bool Video = true, bool Audio = true);
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public:
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void PlaybackNotify (int Event, void *pData, void *pTag);
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void DMNotify(int Event, void *pTsBuf, void *Tag);
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bool Open(playmode_t PlayMode);
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void Close(void);
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bool Start(char * filename, unsigned short vpid, int vtype, unsigned short apid, bool ac3);
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bool Stop(void);
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bool SetAPid(unsigned short pid, bool ac3);
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bool SetSpeed(int speed);
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bool GetSpeed(int &speed) const;
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bool GetPosition(int &position, int &duration);
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bool GetOffset(off64_t &offset);
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bool SetPosition(int position, bool absolute = false);
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bool IsPlaying(void) const;
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bool IsEnabled(void) const;
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void * GetHandle(void);
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void * GetDmHandle(void);
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int GetCurrPlaybackSpeed(void) const;
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void FindAllPids(uint16_t *apids, unsigned short *ac3flags, uint16_t *numpida, std::string *language);
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//
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cPlayback(int num = 0);
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~cPlayback();
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};
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#endif
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