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cc_draw: remove 'virtual' from hasChanges()
Makes problems with thread handling
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@@ -97,7 +97,7 @@ class CCDraw : public COSDFader, public CComponentsSignals, public CCTypes
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bool shadow_force;
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///returns true if internal property was changed
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virtual bool hasChanges();
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bool hasChanges();
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///apply current position changes and returns true if internal values were changed
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bool applyPosChanges();
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///apply current dimension changes and returns true if internal values were changed
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