components: rework classes

- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
  enable/disable clock with external timer events,
  tryed to fix some display issues related with infoclock and
  time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
  cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
  arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)

... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
This commit is contained in:
2015-11-18 18:08:23 +01:00
parent a2171dad4a
commit 0146511f38
68 changed files with 3207 additions and 1682 deletions

View File

@@ -43,19 +43,19 @@ CComponentsFooter::CComponentsFooter(CComponentsForm* parent)
CComponentsFooter::CComponentsFooter( const int& x_pos, const int& y_pos, const int& w, const int& h,
const int& buttons,
CComponentsForm* parent,
bool has_shadow,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow )
{
//CComponentsFooter
initVarFooter(x_pos, y_pos, w, h, buttons, parent, has_shadow, color_frame, color_body, color_shadow);
initVarFooter(x_pos, y_pos, w, h, buttons, parent, shadow_mode, color_frame, color_body, color_shadow);
}
void CComponentsFooter::initVarFooter( const int& x_pos, const int& y_pos, const int& w, const int& h,
const int& buttons,
CComponentsForm* parent,
bool has_shadow,
int shadow_mode,
fb_pixel_t color_frame,
fb_pixel_t color_body,
fb_pixel_t color_shadow )
@@ -72,11 +72,11 @@ void CComponentsFooter::initVarFooter( const int& x_pos, const int& y_pos, const
cch_font = g_Font[SNeutrinoSettings::FONT_TYPE_INFOBAR_SMALL];
height = max(h, cch_font->getHeight());
shadow = has_shadow;
shadow = shadow_mode;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
col_body_gradient = false; /*g_settings.theme.Foot_gradient*/; //TODO: not implemented at the moment
cc_body_gradient_enable = cc_body_gradient_enable_old = g_settings.theme.menu_ButtonBar_gradient; //TODO: not complete implemented at the moment
cc_body_gradient_direction = CFrameBuffer::gradientVertical;
cc_body_gradient_mode = CColorGradient::gradientDark2Light;
btn_auto_frame_col = false;
@@ -145,6 +145,8 @@ void CComponentsFooter::setButtonLabels(const struct button_label_s * const cont
CComponentsButton *btn = new CComponentsButton(0, CC_CENTERED, w_btn_min, height-height/(btn_contour ? 4 : 3), txt, btn_name);
btn->setButtonFont(ccf_btn_font);
btn->doPaintBg(btn_contour);
btn->enableFrame(btn_contour);
btn->setButtonTextColor(COL_INFOBAR_SHADOW_TEXT);
btn->setButtonEventMsg(content[i].btn_msg);
btn->setButtonResult(content[i].btn_result);
btn->setButtonAlias(content[i].btn_alias);