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components: rework classes
- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h - added extra methodes for simple use of some basic components extra.cpp/h - rework clock handling: use timer class, reworked members for enable/disable clock with external timer events, tryed to fix some display issues related with infoclock and time osd clock in moviebrowser, channellist, menuus - reworked hide/kill handling, removed parameter for hide(), try to use cached backgrounds for other constallations, paint cache, image cache (all beta) - reworked shadow/frame handling, add shadow modes for left/right arrangement, TODO: repaint for existant instances required - reworked color gradient assignment (beta) ... Note: I had a data crash in my local git tree and i tryed to restore my historie, but most was lost. Therefore here the commit is large
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@@ -62,7 +62,7 @@ class CComponentsFooter : public CComponentsHeader
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void initVarFooter( const int& x_pos, const int& y_pos, const int& w, const int& h = 0,
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const int& buttons = 0,
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CComponentsForm *parent = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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int shadow_mode = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_body = COL_INFOBAR_SHADOW_PLUS_1,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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@@ -83,7 +83,7 @@ class CComponentsFooter : public CComponentsHeader
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CComponentsFooter( const int& x_pos, const int& y_pos, const int& w, const int& h = 0,
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const int& buttons = 0,
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CComponentsForm *parent = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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int shadow_mode = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_body = COL_INFOBAR_SHADOW_PLUS_1,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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