components: rework classes

- outsourced some classes cc_item.cpp/h, cc_draw.cpp/h
- added extra methodes for simple use of some basic components extra.cpp/h
- rework clock handling: use timer class, reworked members for
  enable/disable clock with external timer events,
  tryed to fix some display issues related with infoclock and
  time osd clock in moviebrowser, channellist, menuus
- reworked hide/kill handling, removed parameter for hide(), try to use
  cached backgrounds for other constallations, paint cache, image cache (all beta)
- reworked shadow/frame handling, add shadow modes for left/right
  arrangement, TODO: repaint for existant instances required
- reworked color gradient assignment (beta)

... Note: I had a data crash in my local git tree
and i tryed to restore my historie, but most was lost. Therefore here
the commit is large
This commit is contained in:
2015-11-18 18:08:23 +01:00
parent a2171dad4a
commit 0146511f38
68 changed files with 3207 additions and 1682 deletions

View File

@@ -37,17 +37,17 @@ using namespace std;
//sub class CComponentsShapeSquare from CComponentsItem
CComponentsShapeSquare::CComponentsShapeSquare( const int x_pos, const int y_pos, const int w, const int h,
CComponentsForm *parent,
bool has_shadow,
int shadow_mode,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsItem
cc_item_type = CC_ITEMTYPE_SHAPE_SQUARE;
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
x = x_old = x_pos;
y = y_old = y_pos;
width = width_old = w;
height = height_old = h;
shadow = shadow_mode;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
@@ -65,7 +65,7 @@ void CComponentsShapeSquare::paint(bool do_save_bg)
//sub class CComponentsShapeCircle from CComponentsItem
CComponentsShapeCircle::CComponentsShapeCircle( int x_pos, int y_pos, int diam,
CComponentsForm *parent,
bool has_shadow,
int shadow_mode,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponents, CComponentsItem
@@ -75,7 +75,7 @@ CComponentsShapeCircle::CComponentsShapeCircle( int x_pos, int y_pos, int diam,
x = x_pos;
y = y_pos;
//width = height = d = diam;
shadow = has_shadow;
shadow = shadow_mode;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;