CAudioMute: add fb->blit() calls

This commit is contained in:
Stefan Seyfried
2013-05-25 21:33:28 +02:00
parent 17986f6b15
commit 0767b0d9ee

View File

@@ -90,6 +90,7 @@ void CAudioMute::AudioMute(int newValue, bool isEvent)
frameBuffer->setFbArea(CFrameBuffer::FB_PAINTAREA_MUTEICON1); frameBuffer->setFbArea(CFrameBuffer::FB_PAINTAREA_MUTEICON1);
} }
frameBuffer->fbNoCheck(false); frameBuffer->fbNoCheck(false);
frameBuffer->blit();
if (doInit) if (doInit)
CVolumeHelper::getInstance()->refresh(); CVolumeHelper::getInstance()->refresh();
@@ -119,4 +120,5 @@ void CAudioMute::enableMuteIcon(bool enable)
do_paint_mute_icon = false; do_paint_mute_icon = false;
} }
frameBuffer->fbNoCheck(false); frameBuffer->fbNoCheck(false);
frameBuffer->blit();
} }