*neutrino audio_setup: optional wizard mode functionality added

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@981 e54a6e83-5905-42d5-8d5c-058d10e6a962
This commit is contained in:
thilo
2010-12-30 22:43:57 +00:00
parent a38863e28e
commit 080d122f92
2 changed files with 25 additions and 4 deletions

View File

@@ -42,15 +42,26 @@ class CAudioSetup : public CMenuTarget
private:
CFrameBuffer *frameBuffer;
int x, y, width, height, menue_width, hheight, mheight, selected;
int x, y, width, height, hheight, mheight, selected;
void hide();
void showAudioSetup();
bool is_wizard;
public:
CAudioSetup();
enum AUDIO_SETUP_MODE
{
AUDIO_SETUP_MODE_WIZARD_NO = 0,
AUDIO_SETUP_MODE_WIZARD = 1
};
CAudioSetup(bool wizard_mode = AUDIO_SETUP_MODE_WIZARD_NO);
~CAudioSetup();
bool getWizardMode() {return is_wizard;};
void setWizardMode(bool mode);
int exec(CMenuTarget* parent, const std::string & actionKey);
};