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CComponentsForm: reduce corner radius on frame border
If we have a frame around parent item, ensure matching corners inside of embedded item, this avoids ugly unpainted spaces between frame and item border. TODO: other constellations are not considered at the moment!
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@@ -423,6 +423,7 @@ void CComponentsForm::paintCCItems()
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continue;
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continue;
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}
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}
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//move item x-position, if we have a frame on parent, TODO: other constellations not considered at the moment
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w_parent_frame = xpos <= fr_thickness ? fr_thickness : 0;
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w_parent_frame = xpos <= fr_thickness ? fr_thickness : 0;
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//set required x-position to item:
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//set required x-position to item:
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@@ -442,6 +443,7 @@ void CComponentsForm::paintCCItems()
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auto_x = (cc_item->getRealXPos() + w_item);
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auto_x = (cc_item->getRealXPos() + w_item);
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}
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}
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//move item y-position, if we have a frame on parent, TODO: other constellations not considered at the moment
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w_parent_frame = ypos <= fr_thickness ? fr_thickness : 0;
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w_parent_frame = ypos <= fr_thickness ? fr_thickness : 0;
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//set required y-position to item
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//set required y-position to item
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@@ -461,6 +463,13 @@ void CComponentsForm::paintCCItems()
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auto_y = (cc_item->getRealYPos() + h_item);
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auto_y = (cc_item->getRealYPos() + h_item);
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}
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}
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//reduce corner radius, if we have a frame around parent item, ensure matching corners inside of embedded item, this avoids ugly unpainted spaces between frame and item border
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//TODO: other constellations not considered at the moment
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if (w_parent_frame){
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if(xpos <= fr_thickness || ypos <= fr_thickness)
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cc_item->setCorner(max(0, cc_item->getCornerRadius()-w_parent_frame), cc_item->getCornerType());
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}
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//These steps check whether the element can be painted into the container.
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//These steps check whether the element can be painted into the container.
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//Is it too wide or too high, it will be shortened and displayed in the log.
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//Is it too wide or too high, it will be shortened and displayed in the log.
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//This should be avoid!
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//This should be avoid!
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