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https://github.com/tuxbox-neutrino/neutrino.git
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remove fb_accel_cs.cpp after merge
This commit is contained in:
@@ -1,313 +0,0 @@
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/*
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Framebuffer acceleration hardware abstraction functions.
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The hardware dependent acceleration functions for coolstream GXA chips
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are represented in this class.
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(C) 2017 Stefan Seyfried
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Derived from old neutrino-hd framebuffer code
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License: GPL
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <driver/fb_generic.h>
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#include <driver/fb_accel.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <memory.h>
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#include <limits.h>
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#include <gui/color.h>
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#include <cs_api.h>
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#include <cnxtfb.h>
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/*******************************************************************************/
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#define GXA_POINT(x, y) (((y) & 0x0FFF) << 16) | ((x) & 0x0FFF)
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#define GXA_SRC_BMP_SEL(x) (x << 8)
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#define GXA_DST_BMP_SEL(x) (x << 5)
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#define GXA_PARAM_COUNT(x) (x << 2)
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#define GXA_CMD_REG 0x001C
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#define GXA_FG_COLOR_REG 0x0020
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#define GXA_BG_COLOR_REG 0x0024
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#define GXA_LINE_CONTROL_REG 0x0038
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#define GXA_BMP1_TYPE_REG 0x0048
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#define GXA_BMP1_ADDR_REG 0x004C
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#define GXA_BMP2_TYPE_REG 0x0050
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#define GXA_BMP2_ADDR_REG 0x0054
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#define GXA_BMP3_TYPE_REG 0x0058
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#define GXA_BMP3_ADDR_REG 0x005C
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#define GXA_BMP4_TYPE_REG 0x0060
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#define GXA_BMP4_ADDR_REG 0x0064
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#define GXA_BMP5_TYPE_REG 0x0068
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#define GXA_BMP5_ADDR_REG 0x006C
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#define GXA_BMP6_TYPE_REG 0x0070
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#define GXA_BMP7_TYPE_REG 0x0078
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#define GXA_DEPTH_REG 0x00F4
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#define GXA_CONTENT_ID_REG 0x0144
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#define GXA_CMD_BLT 0x00010800
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#define GXA_CMD_NOT_ALPHA 0x00011000
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#define GXA_CMD_NOT_TEXT 0x00018000
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#define GXA_CMD_QMARK 0x00001000
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#define GXA_BLEND_CFG_REG 0x003C
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#define GXA_CFG_REG 0x0030
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#define GXA_CFG2_REG 0x00FC
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#define LOGTAG "[fb_accel_gxa] "
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/*
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static unsigned int _read_gxa(volatile unsigned char *base_addr, unsigned int offset)
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{
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return *(volatile unsigned int *)(base_addr + offset);
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}
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*/
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static unsigned int _mark = 0;
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static void _write_gxa(volatile unsigned char *base_addr, unsigned int offset, unsigned int value)
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{
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while ((*(volatile unsigned int *)(base_addr + GXA_DEPTH_REG)) & 0x40000000) {};
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*(volatile unsigned int *)(base_addr + offset) = value;
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}
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/* this adds a tagged marker into the GXA queue. Once this comes out
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of the other end of the queue, all commands before it are finished */
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void CFbAccelCS::add_gxa_sync_marker(void)
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{
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unsigned int cmd = GXA_CMD_QMARK | GXA_PARAM_COUNT(1);
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// TODO: locking?
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_mark++;
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_mark &= 0x0000001F; /* bit 0x20 crashes the kernel, if set */
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_write_gxa(gxa_base, cmd, _mark);
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//fprintf(stderr, "%s: wrote %02x\n", __FUNCTION__, _mark);
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}
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/* wait until the current marker comes out of the GXA command queue */
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void CFbAccelCS::waitForIdle(const char *func)
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{
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unsigned int cfg, count = 0;
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do {
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cfg = *(volatile unsigned int *)(gxa_base + GXA_CMD_REG);
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cfg >>= 24; /* the token is stored in bits 31...24 */
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if (cfg == _mark)
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break;
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/* usleep is too coarse, because of CONFIG_HZ=100 in kernel
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so use sched_yield to at least give other threads a chance to run */
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sched_yield();
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//fprintf(stderr, "%s: read %02x, expected %02x\n", __FUNCTION__, cfg, _mark);
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} while(++count < 8192); /* don't deadlock here if there is an error */
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if (count > 2048) /* more than 2000 are unlikely, even for large BMP6 blits */
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fprintf(stderr, LOGTAG "waitForIdle: count is big (%d) [%s]!\n", count, func?func:"");
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}
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CFbAccelCS::CFbAccelCS()
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{
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fb_name = "Coolstream NEVIS GXA framebuffer";
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}
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void CFbAccelCS::init(const char * const)
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{
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fprintf(stderr, ">FBACCEL::INIT\n");
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CFrameBuffer::init();
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if (lfb == NULL) {
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printf(LOGTAG "CFrameBuffer::init() failed.\n");
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return; /* too bad... */
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}
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available = fix.smem_len;
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printf(LOGTAG "%dk video mem\n", available / 1024);
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memset(lfb, 0, available);
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lastcol = 0xffffffff;
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lbb = lfb; /* the memory area to draw to... */
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/* Open /dev/mem for HW-register access */
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devmem_fd = open("/dev/mem", O_RDWR | O_SYNC | O_CLOEXEC);
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if (devmem_fd < 0) {
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perror("CFbAccel open /dev/mem");
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goto error;
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}
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/* mmap the GXA's base address */
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gxa_base = (volatile unsigned char*)mmap(0, 0x00040000, PROT_READ|PROT_WRITE, MAP_SHARED, devmem_fd, 0xE0600000);
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if (gxa_base == (void *)-1) {
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perror("CFbAccel mmap /dev/mem");
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goto error;
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}
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setupGXA();
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error:
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/* TODO: what to do here? does this really happen? */
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;
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};
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CFbAccelCS::~CFbAccelCS()
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{
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if (gxa_base != MAP_FAILED)
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munmap((void *)gxa_base, 0x40000);
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if (devmem_fd != -1)
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close(devmem_fd);
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if (lfb)
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munmap(lfb, available);
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if (fd > -1)
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close(fd);
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}
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void CFbAccelCS::setColor(fb_pixel_t col)
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{
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if (col == lastcol)
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return;
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_write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int)col); /* setup the drawing color */
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lastcol = col;
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}
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void CFbAccelCS::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_CMD_NOT_ALPHA |
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GXA_SRC_BMP_SEL(6) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2);
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_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)col); /* setup the drawing color */
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_write_gxa(gxa_base, GXA_BMP6_TYPE_REG, (3 << 16) | (1 << 27)); /* 3 == 32bpp, 1<<27 == fill */
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination pos */
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_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* destination size */
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_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor);
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/* the GXA seems to do asynchronous rendering, so we add a sync marker
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to which the fontrenderer code can synchronize */
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add_gxa_sync_marker();
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}
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void CFbAccelCS::paintPixel(const int x, const int y, const fb_pixel_t col)
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{
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paintLine(x, y, x + 1, y, col);
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}
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void CFbAccelCS::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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/* draw a single vertical line from point xa/ya to xb/yb */
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unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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setColor(col);
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_write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */
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_write_gxa(gxa_base, cmd, GXA_POINT(xb, yb)); /* end point */
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_write_gxa(gxa_base, cmd, GXA_POINT(xa, ya)); /* start point */
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}
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void CFbAccelCS::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
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{
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int xc, yc;
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xc = (width > xRes) ? xRes : width;
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yc = (height > yRes) ? yRes : height;
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(void)transp;
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u32 cmd;
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void *uKva;
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uKva = cs_phys_addr(fbbuff);
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//printf("CFbAccelCS::blit2FB: data %x Kva %x\n", (int) fbbuff, (int) uKva);
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if (uKva != NULL) {
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3);
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_write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width);
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_write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int)uKva);
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_write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); /* destination pos */
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_write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); /* source width, FIXME real or adjusted xc, yc ? */
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_write_gxa(gxa_base, cmd, GXA_POINT(xp, yp)); /* source pos */
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return;
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}
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#if 0
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for(int i = 0; i < yc; i++){
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memmove(clfb + (i + yoff)*stride + xoff*4, ip + (i + yp)*width + xp, xc*4);
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}
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#endif
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}
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void CFbAccelCS::setupGXA()
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{
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// We (re)store the GXA regs here in case DFB override them and was not
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// able to restore them.
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_write_gxa(gxa_base, GXA_BMP2_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres);
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_write_gxa(gxa_base, GXA_BMP2_ADDR_REG, (unsigned int) fix.smem_start);
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_write_gxa(gxa_base, GXA_BLEND_CFG_REG, 0x00089064);
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// TODO check mono-flip, bit 8
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_write_gxa(gxa_base, GXA_CFG_REG, 0x100 | (1 << 12) | (1 << 29));
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_write_gxa(gxa_base, GXA_CFG2_REG, 0x1FF);
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_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor);
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add_gxa_sync_marker();
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}
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/* wrong name... */
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int CFbAccelCS::setMode(unsigned int, unsigned int, unsigned int)
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{
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fb_fix_screeninfo _fix;
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if (ioctl(fd, FBIOGET_FSCREENINFO, &_fix) < 0) {
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perror("FBIOGET_FSCREENINFO");
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return -1;
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}
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stride = _fix.line_length;
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if (ioctl(fd, FBIOBLANK, FB_BLANK_UNBLANK) < 0)
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printf("screen unblanking failed\n");
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xRes = screeninfo.xres;
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yRes = screeninfo.yres;
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bpp = screeninfo.bits_per_pixel;
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int needmem = stride * yRes * 2;
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if (available >= needmem)
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{
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backbuffer = lfb + stride / sizeof(fb_pixel_t) * yRes;
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return 0;
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}
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fprintf(stderr, LOGTAG "not enough FB memory (have %d, need %d)\n", available, needmem);
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backbuffer = lfb; /* will not work well, but avoid crashes */
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return 0; /* dont fail because of this */
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}
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fb_pixel_t * CFbAccelCS::getBackBufferPointer() const
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{
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return backbuffer;
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}
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void CFbAccelCS::setBlendMode(uint8_t mode)
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{
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if (ioctl(fd, FBIO_SETBLENDMODE, mode))
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printf("FBIO_SETBLENDMODE failed.\n");
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}
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void CFbAccelCS::setBlendLevel(int level)
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{
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unsigned char value = 0xFF;
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if (level >= 0 && level <= 100)
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value = convertSetupAlpha2Alpha(level);
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if (ioctl(fd, FBIO_SETOPACITY, value))
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printf("FBIO_SETOPACITY failed.\n");
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#ifndef BOXMODEL_APOLLO
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if (level == 100) // TODO: sucks.
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usleep(20000);
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#endif
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}
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