remove fb_accel_cs.cpp after merge

This commit is contained in:
Stefan Seyfried
2017-02-12 21:30:44 +01:00
parent 2819e651c3
commit 0aa871e2f9

View File

@@ -1,313 +0,0 @@
/*
Framebuffer acceleration hardware abstraction functions.
The hardware dependent acceleration functions for coolstream GXA chips
are represented in this class.
(C) 2017 Stefan Seyfried
Derived from old neutrino-hd framebuffer code
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <driver/fb_generic.h>
#include <driver/fb_accel.h>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <memory.h>
#include <limits.h>
#include <gui/color.h>
#include <cs_api.h>
#include <cnxtfb.h>
/*******************************************************************************/
#define GXA_POINT(x, y) (((y) & 0x0FFF) << 16) | ((x) & 0x0FFF)
#define GXA_SRC_BMP_SEL(x) (x << 8)
#define GXA_DST_BMP_SEL(x) (x << 5)
#define GXA_PARAM_COUNT(x) (x << 2)
#define GXA_CMD_REG 0x001C
#define GXA_FG_COLOR_REG 0x0020
#define GXA_BG_COLOR_REG 0x0024
#define GXA_LINE_CONTROL_REG 0x0038
#define GXA_BMP1_TYPE_REG 0x0048
#define GXA_BMP1_ADDR_REG 0x004C
#define GXA_BMP2_TYPE_REG 0x0050
#define GXA_BMP2_ADDR_REG 0x0054
#define GXA_BMP3_TYPE_REG 0x0058
#define GXA_BMP3_ADDR_REG 0x005C
#define GXA_BMP4_TYPE_REG 0x0060
#define GXA_BMP4_ADDR_REG 0x0064
#define GXA_BMP5_TYPE_REG 0x0068
#define GXA_BMP5_ADDR_REG 0x006C
#define GXA_BMP6_TYPE_REG 0x0070
#define GXA_BMP7_TYPE_REG 0x0078
#define GXA_DEPTH_REG 0x00F4
#define GXA_CONTENT_ID_REG 0x0144
#define GXA_CMD_BLT 0x00010800
#define GXA_CMD_NOT_ALPHA 0x00011000
#define GXA_CMD_NOT_TEXT 0x00018000
#define GXA_CMD_QMARK 0x00001000
#define GXA_BLEND_CFG_REG 0x003C
#define GXA_CFG_REG 0x0030
#define GXA_CFG2_REG 0x00FC
#define LOGTAG "[fb_accel_gxa] "
/*
static unsigned int _read_gxa(volatile unsigned char *base_addr, unsigned int offset)
{
return *(volatile unsigned int *)(base_addr + offset);
}
*/
static unsigned int _mark = 0;
static void _write_gxa(volatile unsigned char *base_addr, unsigned int offset, unsigned int value)
{
while ((*(volatile unsigned int *)(base_addr + GXA_DEPTH_REG)) & 0x40000000) {};
*(volatile unsigned int *)(base_addr + offset) = value;
}
/* this adds a tagged marker into the GXA queue. Once this comes out
of the other end of the queue, all commands before it are finished */
void CFbAccelCS::add_gxa_sync_marker(void)
{
unsigned int cmd = GXA_CMD_QMARK | GXA_PARAM_COUNT(1);
// TODO: locking?
_mark++;
_mark &= 0x0000001F; /* bit 0x20 crashes the kernel, if set */
_write_gxa(gxa_base, cmd, _mark);
//fprintf(stderr, "%s: wrote %02x\n", __FUNCTION__, _mark);
}
/* wait until the current marker comes out of the GXA command queue */
void CFbAccelCS::waitForIdle(const char *func)
{
unsigned int cfg, count = 0;
do {
cfg = *(volatile unsigned int *)(gxa_base + GXA_CMD_REG);
cfg >>= 24; /* the token is stored in bits 31...24 */
if (cfg == _mark)
break;
/* usleep is too coarse, because of CONFIG_HZ=100 in kernel
so use sched_yield to at least give other threads a chance to run */
sched_yield();
//fprintf(stderr, "%s: read %02x, expected %02x\n", __FUNCTION__, cfg, _mark);
} while(++count < 8192); /* don't deadlock here if there is an error */
if (count > 2048) /* more than 2000 are unlikely, even for large BMP6 blits */
fprintf(stderr, LOGTAG "waitForIdle: count is big (%d) [%s]!\n", count, func?func:"");
}
CFbAccelCS::CFbAccelCS()
{
fb_name = "Coolstream NEVIS GXA framebuffer";
}
void CFbAccelCS::init(const char * const)
{
fprintf(stderr, ">FBACCEL::INIT\n");
CFrameBuffer::init();
if (lfb == NULL) {
printf(LOGTAG "CFrameBuffer::init() failed.\n");
return; /* too bad... */
}
available = fix.smem_len;
printf(LOGTAG "%dk video mem\n", available / 1024);
memset(lfb, 0, available);
lastcol = 0xffffffff;
lbb = lfb; /* the memory area to draw to... */
/* Open /dev/mem for HW-register access */
devmem_fd = open("/dev/mem", O_RDWR | O_SYNC | O_CLOEXEC);
if (devmem_fd < 0) {
perror("CFbAccel open /dev/mem");
goto error;
}
/* mmap the GXA's base address */
gxa_base = (volatile unsigned char*)mmap(0, 0x00040000, PROT_READ|PROT_WRITE, MAP_SHARED, devmem_fd, 0xE0600000);
if (gxa_base == (void *)-1) {
perror("CFbAccel mmap /dev/mem");
goto error;
}
setupGXA();
error:
/* TODO: what to do here? does this really happen? */
;
};
CFbAccelCS::~CFbAccelCS()
{
if (gxa_base != MAP_FAILED)
munmap((void *)gxa_base, 0x40000);
if (devmem_fd != -1)
close(devmem_fd);
if (lfb)
munmap(lfb, available);
if (fd > -1)
close(fd);
}
void CFbAccelCS::setColor(fb_pixel_t col)
{
if (col == lastcol)
return;
_write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int)col); /* setup the drawing color */
lastcol = col;
}
void CFbAccelCS::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_CMD_NOT_ALPHA |
GXA_SRC_BMP_SEL(6) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2);
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)col); /* setup the drawing color */
_write_gxa(gxa_base, GXA_BMP6_TYPE_REG, (3 << 16) | (1 << 27)); /* 3 == 32bpp, 1<<27 == fill */
_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination pos */
_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* destination size */
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor);
/* the GXA seems to do asynchronous rendering, so we add a sync marker
to which the fontrenderer code can synchronize */
add_gxa_sync_marker();
}
void CFbAccelCS::paintPixel(const int x, const int y, const fb_pixel_t col)
{
paintLine(x, y, x + 1, y, col);
}
void CFbAccelCS::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
/* draw a single vertical line from point xa/ya to xb/yb */
unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
setColor(col);
_write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */
_write_gxa(gxa_base, cmd, GXA_POINT(xb, yb)); /* end point */
_write_gxa(gxa_base, cmd, GXA_POINT(xa, ya)); /* start point */
}
void CFbAccelCS::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
{
int xc, yc;
xc = (width > xRes) ? xRes : width;
yc = (height > yRes) ? yRes : height;
(void)transp;
u32 cmd;
void *uKva;
uKva = cs_phys_addr(fbbuff);
//printf("CFbAccelCS::blit2FB: data %x Kva %x\n", (int) fbbuff, (int) uKva);
if (uKva != NULL) {
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3);
_write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width);
_write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int)uKva);
_write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); /* destination pos */
_write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); /* source width, FIXME real or adjusted xc, yc ? */
_write_gxa(gxa_base, cmd, GXA_POINT(xp, yp)); /* source pos */
return;
}
#if 0
for(int i = 0; i < yc; i++){
memmove(clfb + (i + yoff)*stride + xoff*4, ip + (i + yp)*width + xp, xc*4);
}
#endif
}
void CFbAccelCS::setupGXA()
{
// We (re)store the GXA regs here in case DFB override them and was not
// able to restore them.
_write_gxa(gxa_base, GXA_BMP2_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres);
_write_gxa(gxa_base, GXA_BMP2_ADDR_REG, (unsigned int) fix.smem_start);
_write_gxa(gxa_base, GXA_BLEND_CFG_REG, 0x00089064);
// TODO check mono-flip, bit 8
_write_gxa(gxa_base, GXA_CFG_REG, 0x100 | (1 << 12) | (1 << 29));
_write_gxa(gxa_base, GXA_CFG2_REG, 0x1FF);
_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor);
add_gxa_sync_marker();
}
/* wrong name... */
int CFbAccelCS::setMode(unsigned int, unsigned int, unsigned int)
{
fb_fix_screeninfo _fix;
if (ioctl(fd, FBIOGET_FSCREENINFO, &_fix) < 0) {
perror("FBIOGET_FSCREENINFO");
return -1;
}
stride = _fix.line_length;
if (ioctl(fd, FBIOBLANK, FB_BLANK_UNBLANK) < 0)
printf("screen unblanking failed\n");
xRes = screeninfo.xres;
yRes = screeninfo.yres;
bpp = screeninfo.bits_per_pixel;
int needmem = stride * yRes * 2;
if (available >= needmem)
{
backbuffer = lfb + stride / sizeof(fb_pixel_t) * yRes;
return 0;
}
fprintf(stderr, LOGTAG "not enough FB memory (have %d, need %d)\n", available, needmem);
backbuffer = lfb; /* will not work well, but avoid crashes */
return 0; /* dont fail because of this */
}
fb_pixel_t * CFbAccelCS::getBackBufferPointer() const
{
return backbuffer;
}
void CFbAccelCS::setBlendMode(uint8_t mode)
{
if (ioctl(fd, FBIO_SETBLENDMODE, mode))
printf("FBIO_SETBLENDMODE failed.\n");
}
void CFbAccelCS::setBlendLevel(int level)
{
unsigned char value = 0xFF;
if (level >= 0 && level <= 100)
value = convertSetupAlpha2Alpha(level);
if (ioctl(fd, FBIO_SETOPACITY, value))
printf("FBIO_SETOPACITY failed.\n");
#ifndef BOXMODEL_APOLLO
if (level == 100) // TODO: sucks.
usleep(20000);
#endif
}