*neutrino usermenu: rework manage of usermenu name

TODO:
- fix handling of menu names on changed buttons in infoviewer
- fix handling in user menu setup, if no item was defined
...just to name a few

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-beta@2036 e54a6e83-5905-42d5-8d5c-058d10e6a962
This commit is contained in:
thilo
2012-01-05 23:38:54 +00:00
parent 87f22f9791
commit 0db7df99bd
9 changed files with 106 additions and 14 deletions

View File

@@ -354,8 +354,10 @@ void CPersonalizeGui::ShowUserMenu(CMenuWidget* p_widget, vector<CUserMenuSetup*
for (uint i = 0; i<USERMENU_ITEMS_COUNT; i++)
{
v_umenu.push_back(new CUserMenuSetup(usermenu[i].menue_title, usermenu[i].menue_button));
//ensure correct default string, e.g: required after settings reset
g_settings.usermenu_text[i] = g_settings.usermenu_text[i].empty() ? g_Locale->getText(usermenu[i].def_name) : g_settings.usermenu_text[i].c_str();
if (v_umenu[i]->getUsedItemsCount() > 0)
g_settings.usermenu_text[i] = g_settings.usermenu_text[i].empty() ? g_Locale->getText(usermenu[i].def_name) : g_settings.usermenu_text[i].c_str();
v_umenu_fw.push_back(new CMenuForwarder(usermenu[i].menue_title, true, g_settings.usermenu_text[i], v_umenu[i], NULL, usermenu[i].DirectKey, usermenu[i].IconName));
}