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CCDraw: add signal OnAfterPaintBg
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@@ -630,6 +630,7 @@ void CCDraw::paintFbItems(bool do_save_bg)
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is_painted = v_fbdata[i].is_painted = true;
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is_painted = v_fbdata[i].is_painted = true;
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OnAfterPaintBg();
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}
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}
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}
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}
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}
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}
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@@ -353,10 +353,12 @@ class CCDraw : public COSDFader, public CComponentsSignals
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*/
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*/
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bool cancelBlink(bool keep_on_screen = false);
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bool cancelBlink(bool keep_on_screen = false);
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///signal on before paint fb layers, called inside paintFbItems()
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///signal on before paint fb layers, called before paint fb layers inside paintFbItems()
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sigc::signal<void> OnBeforePaintLayers;
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sigc::signal<void> OnBeforePaintLayers;
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///signal on after paint fb layers, called inside paintFbItems()
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///signal on after paint fb layers, called after paint fb layers inside paintFbItems()
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sigc::signal<void> OnAfterPaintLayers;
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sigc::signal<void> OnAfterPaintLayers;
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///signal on after paint background, called after paint of background box inside paintFbItems()
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sigc::signal<void> OnAfterPaintBg;
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/*!
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/*!
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Removes current item from screen and
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Removes current item from screen and
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