From 0eca61b71e190b80221cb687b6d01bb2d8dec41c Mon Sep 17 00:00:00 2001 From: Thilo Graf Date: Thu, 1 Sep 2016 08:27:14 +0200 Subject: [PATCH] CFrameBuffer: add debug warning if radius < 0 Radius < 0 causes for wrong rendering. paintBoxFrame() gets confused. This will paint partial outside of frame area. --- src/driver/framebuffer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/driver/framebuffer.cpp b/src/driver/framebuffer.cpp index c1877bb2d..c12d6a703 100644 --- a/src/driver/framebuffer.cpp +++ b/src/driver/framebuffer.cpp @@ -1381,9 +1381,11 @@ void CFrameBuffer::paintBoxFrame(const int x, const int y, const int dx, const i return; if (dx == 0 || dy == 0) { - printf("paintBoxFrame: radius %d, start x %d y %d end x %d y %d\n", radius, x, y, x+dx, y+dy); + dprintf(DEBUG_NORMAL, "[CFrameBuffer] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __func__, __LINE__, radius, x, y, x+dx, y+dy); return; } + if (radius < 0) + dprintf(DEBUG_NORMAL, "[CFrameBuffer] [%s - %d]: WARNING! radius < 0 [%d] FIXIT\n", __func__, __LINE__, radius); setCornerFlags(type); int rad_tl = 0, rad_tr = 0, rad_bl = 0, rad_br = 0;