- lua: add stand-alone stringinput; set lua api version to 1.56

This commit is contained in:
svenhoefer
2016-09-05 23:49:37 +02:00
parent 52c489f211
commit 0fa4486077
5 changed files with 154 additions and 1 deletions

View File

@@ -0,0 +1,44 @@
/*
* lua stringinput
*
* (C) 2016 Sven Hoefer (svenhoefer)
* (C) 2016 M. Liebmann (micha-bbg)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LUASTRINGINPUT_H
#define _LUASTRINGINPUT_H
class CLuaStringInput
{
public:
CStringInput *b;
CLuaStringInput();
~CLuaStringInput();
};
class CLuaInstStringInput
{
public:
CLuaInstStringInput() {};
~CLuaInstStringInput() {};
static CLuaInstStringInput* getInstance();
static void StringInputRegister(lua_State *L);
private:
static int StringInputExec(lua_State *L);
};
#endif //_LUASTRINGINPUT_H