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fbaccel: auto-blit, obsoleting the explicit blit() calls
probably needs refining on some platforms
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@@ -270,7 +270,7 @@ class CFrameBuffer
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bool blitToPrimary(unsigned int * data, int dx, int dy, int sw, int sh);
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void mark(int x, int y, int dx, int dy) { accel->mark(x, y, dx, dy); };
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void blit() { accel->blit(); };
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void blit() {};
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void paintMuteIcon(bool paint, int ax, int ay, int dx, int dy, bool paintFrame=true);
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enum
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