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neutrino: fix artefacts with scaling framebuffer and 1080i
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@@ -996,7 +996,7 @@ void CMenuWidget::saveScreen()
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delete[] background;
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background = new fb_pixel_t [full_width * full_height];
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background = new fb_pixel_t [frameBuffer->scaleX(full_width) * frameBuffer->scaleY(full_height)];
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if(background)
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frameBuffer->SaveScreen(x, y, full_width, full_height, background);
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}
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