CComponents: add members setRealXPos() and setRealYPos()

This commit is contained in:
2013-06-06 21:58:18 +02:00
parent 220c479b9e
commit 17a2bd59d1

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@@ -123,7 +123,11 @@ class CComponents
///to set the real screen position, look at setRealPos() ///to set the real screen position, look at setRealPos()
inline virtual void setPos(const int& xpos, const int& ypos){x = xpos; y = ypos;}; inline virtual void setPos(const int& xpos, const int& ypos){x = xpos; y = ypos;};
///sets real position on screen. Use this, if item contains own render methods and item is added to a form ///sets real x position on screen. Use this, if item is added to a parent form
virtual void setRealXPos(const int& xr){cc_xr = xr;};
///sets real y position on screen. Use this, if item is added to a parent form
virtual void setRealYPos(const int& yr){cc_yr = yr;};
///sets real x and y position on screen at once. Use this, if item is added to a parent form
virtual void setRealPos(const int& xr, const int& yr){cc_xr = xr; cc_yr = yr;}; virtual void setRealPos(const int& xr, const int& yr){cc_xr = xr; cc_yr = yr;};
///get real x-position on screen. Use this, if item contains own render methods and item is bound to a form ///get real x-position on screen. Use this, if item contains own render methods and item is bound to a form
virtual int getRealXPos(){return cc_xr;}; virtual int getRealXPos(){return cc_xr;};