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neutrino: add possibility to specify minimal menu width
A static window width was specified in pixels before, which is "problematic". Then it was ignored and menus were automatically sized to their largest menu item. Due to popular demand, add the possibility to specify a minimal window width in percent of screen width. If set to 0 (default), menus will autosize as before. Main menu is set to 22% screenwidth. git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@288 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -100,7 +100,7 @@ CMenuWidget::CMenuWidget(const char* Name, const std::string & Icon, const int m
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Init(Icon, mwidth, mheight);
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}
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void CMenuWidget::Init(const std::string & Icon, const int /*mwidth*/, const int /*mheight*/)
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void CMenuWidget::Init(const std::string & Icon, const int mwidth, const int /*mheight*/)
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{
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frameBuffer = CFrameBuffer::getInstance();
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iconfile = Icon;
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@@ -108,6 +108,11 @@ void CMenuWidget::Init(const std::string & Icon, const int /*mwidth*/, const int
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needed_width = 0; /* is set in addItem() */
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width = 0; /* is set in paint() */
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if (mwidth > 100) /* warn about abuse until we found all offenders... */
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fprintf(stderr, "CMenuWidget::Init (%s) (%s) mwidth over 100%: %d\n", nameString.c_str(), Icon.c_str(), mwidth);
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else
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needed_width = frameBuffer->getScreenWidth() * mwidth / 100;
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/* set the max height to 9/10 of usable screen height
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debatable, if the callers need a possibility to set this */
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height = frameBuffer->getScreenHeight() / 20 * 18; /* make sure its a multiple of 2 */
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