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CComponentsFooter: add member paintButtons()
This is a nearly methode similar with the older button handler find in gui/widget/buttons.h, some parameters are different, but require minimalized input. This member sets some basic parameters and will paint concurrently on execute, explicit call of paint() is not required. This should simplify the implementation of the footer class.
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@@ -169,7 +169,7 @@ void CComponentsFooter::setButtonLabels(const struct button_label_l * const cont
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for (size_t i= 0; i< label_count; i++){
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buttons[i].button = content[i].button;
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buttons[i].text = g_Locale->getText(content[i].locale);
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buttons[i].text = content[i].locale != NONEXISTANT_LOCALE ? g_Locale->getText(content[i].locale) : "";
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}
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setButtonLabels(buttons, label_count, chain_width, label_width);
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@@ -192,7 +192,7 @@ void CComponentsFooter::setButtonLabel(const char *button_icon, const std::strin
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void CComponentsFooter::setButtonLabel(const char *button_icon, const neutrino_locale_t& locale, const int& chain_width, const int& label_width)
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{
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string txt = g_Locale->getText(locale);
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string txt = locale != NONEXISTANT_LOCALE ? g_Locale->getText(locale) : "";
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setButtonLabel(button_icon, txt, chain_width, label_width);
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}
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@@ -206,3 +206,22 @@ void CComponentsFooter::showButtonContour(bool show)
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}
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}
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void CComponentsFooter::paintButtons(const int& x_pos,
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const int& y_pos,
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const int& w,
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const int& h,
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const size_t& label_count,
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const struct button_label * const content,
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const int& label_width,
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const int& context_buttons,
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Font* font,
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bool do_save_bg)
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{
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this->setDimensionsAll(x_pos, y_pos, w, h);
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this->setButtonFont(font);
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this->setButtonLabels(content, label_count, 0, label_width);
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this->setContextButton(context_buttons);
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this->paint(do_save_bg);
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}
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