diff --git a/src/gui/components/cc_frm.cpp b/src/gui/components/cc_frm.cpp index c202c6742..bd1f4f555 100644 --- a/src/gui/components/cc_frm.cpp +++ b/src/gui/components/cc_frm.cpp @@ -532,6 +532,12 @@ void CComponentsForm::killCCItems(const fb_pixel_t& bg_color, bool ignore_parent v_cc_items[i]->kill(bg_color, ignore_parent); } +void CComponentsForm::hideCCItems() +{ + for(size_t i=0; ihide(); +} + void CComponentsForm::setPageCount(const u_int8_t& pageCount) { u_int8_t new_val = pageCount; diff --git a/src/gui/components/cc_frm.h b/src/gui/components/cc_frm.h index 3561e495a..59f488fdb 100644 --- a/src/gui/components/cc_frm.h +++ b/src/gui/components/cc_frm.h @@ -81,6 +81,16 @@ class CComponentsForm : public CComponentsItem ///NOTE: Items always have parent bindings to "this" and use the parent background color as default! Set parameter 'ignore_parent=true' to ignore parent background color! virtual void killCCItems(const fb_pixel_t& bg_color, bool ignore_parent); + /** + Removes possible contained items and finally removes + current form from screen and + restores last displayed background before form was painted. + */ + void hide(){hideCCItems(); CCDraw::hide();} + + ///restore background for all items inside form, + void hideCCItems(); + ///add an item to form collection, returns id virtual int addCCItem(CComponentsItem* cc_Item); ///add items from a vector to form collection, returns size/count of items diff --git a/src/gui/components/cc_frm_header.h b/src/gui/components/cc_frm_header.h index 320c59282..9550d1134 100644 --- a/src/gui/components/cc_frm_header.h +++ b/src/gui/components/cc_frm_header.h @@ -299,7 +299,7 @@ class CComponentsHeader : public CComponentsForm, public CCTextScreen virtual void paint(bool do_save_bg = CC_SAVE_SCREEN_YES); ///hides item, arg: no_restore see hideCCItem() - void hide(){disableClock(); CComponents::hide();} + void hide(){disableClock(); CComponentsForm::hide();} ///erase current screen without restore of background, it's similar to paintBackgroundBoxRel() from CFrameBuffer void kill(const fb_pixel_t& bg_color = COL_BACKGROUND_PLUS_0, const int& corner_radius = -1, const int& fblayer_type = CC_FBDATA_TYPES, bool disable_clock = true);