- TRIPLEDRAGON: deleted

Conflicts:
	lib/libdvbsub/dvbsub.cpp
	src/system/flashtool.cpp
This commit is contained in:
max_10
2020-10-03 22:47:34 +02:00
committed by Thilo Graf
parent fa91372706
commit 1fa824cab3
26 changed files with 22 additions and 637 deletions

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@@ -70,13 +70,6 @@ libneutrino_driver_a_SOURCES += \
endif
endif
if BOXTYPE_TRIPLE
libneutrino_driver_a_SOURCES += \
fb_accel_td.cpp \
newclock.cpp \
lcdd.cpp
endif
if BOXTYPE_SPARK
libneutrino_driver_a_SOURCES += \
fb_accel_sti.cpp \

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@@ -24,10 +24,6 @@
#include <driver/vfd.h>
#endif
#if HAVE_TRIPLEDRAGON
#include <driver/lcdd.h>
#endif
#include "int_fft.c"
typedef signed short gint16;

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@@ -2,9 +2,6 @@
#if HAVE_CST_HARDWARE
#include <driver/vfd.h>
#endif
#if HAVE_TRIPLEDRAGON
#include <driver/lcdd.h>
#endif
#if HAVE_SPARK_HARDWARE || HAVE_GENERIC_HARDWARE || HAVE_ARM_HARDWARE || HAVE_MIPS_HARDWARE
#include <driver/simple_display.h>
#endif

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@@ -185,33 +185,6 @@ class CFbAccelGLFB
fb_pixel_t * getBackBufferPointer() const;
};
class CFbAccelTD
: public CFbAccel
{
private:
fb_pixel_t lastcol;
void setColor(fb_pixel_t col);
fb_pixel_t *backbuffer;
public:
CFbAccelTD();
~CFbAccelTD();
void init(const char * const);
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void paintPixel(int x, int y, const fb_pixel_t col);
void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
void paintHLineRel(int x, int dx, int y, const fb_pixel_t col) { paintLine(x, y, x + dx, y, col); };
void paintVLineRel(int x, int y, int dy, const fb_pixel_t col) { paintLine(x, y, x, y + dy, col); };
void paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col);
#if 0
/* this is too slow, just use simple software implementation */
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp);
#endif
void waitForIdle(const char *func = NULL);
fb_pixel_t * getBackBufferPointer() const;
void setBlendMode(uint8_t);
void setBlendLevel(int);
};
class CFbAccelARM
#if ENABLE_ARM_ACC
: public OpenThreads::Thread, public CFbAccel

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@@ -1,218 +0,0 @@
/*
Framebuffer acceleration hardware abstraction functions.
The hardware dependent framebuffer acceleration functions for the
TripleDragon are represented in this class using DirectFB.
License: GPL
(C) 2017-2018 Stefan Seyfried
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <driver/fb_generic.h>
#include <driver/fb_accel.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <memory.h>
#include <stdlib.h>
#include <system/set_threadname.h>
#include <gui/color.h>
#define LOGTAG "[fb_accel_td] "
#include <directfb.h>
#include <tdgfx/stb04gfx.h>
extern IDirectFB *dfb;
extern IDirectFBSurface *dfbdest;
extern int gfxfd;
void CFbAccelTD::waitForIdle(const char *)
{
#if 0
struct timeval ts, te;
gettimeofday(&ts, NULL);
#endif
/* does not work: DFBResult r = dfb->WaitForSync(dfb); */
ioctl(gfxfd, STB04GFX_ENGINE_SYNC);
#if 0
gettimeofday(&te, NULL);
printf("STB04GFX_ENGINE_SYNC took %lld us\n", (te.tv_sec * 1000000LL + te.tv_usec) - (ts.tv_sec * 1000000LL + ts.tv_usec));
#endif
}
CFbAccelTD::CFbAccelTD()
{
fb_name = "TripleDragon framebuffer";
lastcol = 0xffffffff;
lbb = lfb; /* the memory area to draw to... */
};
CFbAccelTD::~CFbAccelTD()
{
if (lfb)
munmap(lfb, available);
if (fd > -1)
close(fd);
}
void CFbAccelTD::setColor(fb_pixel_t col)
{
if (col == lastcol)
return;
char *c = (char *)&col;
dfbdest->SetColor(dfbdest, c[1], c[2], c[3], c[0]);
lastcol = col;
}
void CFbAccelTD::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
{
setColor(col);
dfbdest->FillRectangle(dfbdest, x, y, dx, dy);
}
void CFbAccelTD::paintPixel(const int x, const int y, const fb_pixel_t col)
{
setColor(col);
dfbdest->DrawLine(dfbdest, x, y, x, y);
}
void CFbAccelTD::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
{
setColor(col);
dfbdest->DrawLine(dfbdest, xa, ya, xb, yb);
}
#if 0
void CFbAccelTD::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
{
DFBRectangle src;
DFBResult err;
IDirectFBSurface *surf;
DFBSurfaceDescription dsc;
int pitch = width * sizeof(fb_pixel_t);
uint8_t *srcbuf = (uint8_t *)fbbuff + (pitch * yp);
src.x = xp;
src.y = 0; /* y != 0 does not work => add offset to the buffer instead */
src.w = width - xp;
src.h = height;
dsc.flags = (DFBSurfaceDescriptionFlags)(DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PREALLOCATED);
dsc.caps = DSCAPS_NONE;
dsc.width = width;
dsc.height = height;
dsc.preallocated[0].data = srcbuf;
dsc.preallocated[0].pitch = pitch;
err = dfb->CreateSurface(dfb, &dsc, &surf);
if (err != DFB_OK) {
/* probably width or height out of range... */
fprintf(stderr, LOGTAG "blit2FB: w:%d h:%d data:0x%p pitch:%d\n", width, height, srcbuf, pitch);
DirectFBError("dfb->CreateSurface(dfb, &dsc, &surf)", err);
return;
}
if (transp)
dfbdest->SetBlittingFlags(dfbdest, DSBLIT_NOFX);
else
dfbdest->SetBlittingFlags(dfbdest, DSBLIT_BLEND_ALPHACHANNEL);
err = dfbdest->Blit(dfbdest, surf, &src, xoff, yoff);
if (err != DFB_OK) {
/* something wrong with src or x/yoff... */
fprintf(stderr, LOGTAG "blit2FB: w:%d h:%d data:0x%p pitch:%d xp:%d yp:%d xo:%d yo:%d\n",
width, height, srcbuf, pitch, xp, yp, xoff, yoff);
DirectFBError("dfbdest->Blit(dfbdest, surf, &src, xoff, yoff)", err);
}
surf->Release(surf);
return;
}
#endif
void CFbAccelTD::init(const char *)
{
CFrameBuffer::init();
fcntl(fd, F_SETFD, FD_CLOEXEC);
if (lfb == NULL) {
printf(LOGTAG "CFrameBuffer::init() failed.\n");
return; /* too bad... */
}
available = fix.smem_len;
printf(LOGTAG "%dk video mem\n", available / 1024);
memset(lfb, 0, available);
lbb = lfb; /* the memory area to draw to... */
available = fix.smem_len;
stride = fix.line_length;
swidth = stride / sizeof(fb_pixel_t);
xRes = screeninfo.xres;
yRes = screeninfo.yres;
bpp = screeninfo.bits_per_pixel;
return;
}
/* wrong name... */
int CFbAccelTD::setMode(unsigned int, unsigned int, unsigned int)
{
int needmem = stride * yRes * 2;
if (available >= needmem)
{
backbuffer = lfb + swidth * yRes;
return 0;
}
fprintf(stderr, LOGTAG " not enough FB memory (have %d, need %d)\n", available, needmem);
backbuffer = lfb; /* will not work well, but avoid crashes */
return 0;
}
void CFbAccelTD::setBlendMode(uint8_t mode)
{
Stb04GFXOsdControl g;
ioctl(gfxfd, STB04GFX_OSD_GETCONTROL, &g);
g.use_global_alpha = (mode == 2); /* 1 == pixel alpha, 2 == global alpha */
ioctl(gfxfd, STB04GFX_OSD_SETCONTROL, &g);
}
void CFbAccelTD::setBlendLevel(int level)
{
/* this is bypassing directfb, but faster and easier */
Stb04GFXOsdControl g;
ioctl(gfxfd, STB04GFX_OSD_GETCONTROL, &g);
if (g.use_global_alpha == 0)
return;
if (level < 0 || level > 100)
return;
/* this is the same as convertSetupAlpha2Alpha(), but non-float */
g.global_alpha = 255 - (255 * level / 100);
ioctl(gfxfd, STB04GFX_OSD_SETCONTROL, &g);
if (level == 100) // sucks
usleep(20000);
}
fb_pixel_t *CFbAccelTD::getBackBufferPointer() const
{
return backbuffer;
}

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@@ -140,9 +140,6 @@ CFrameBuffer* CFrameBuffer::getInstance()
#if HAVE_GENERIC_HARDWARE
frameBuffer = new CFbAccelGLFB();
#endif
#if HAVE_TRIPLEDRAGON
frameBuffer = new CFbAccelTD();
#endif
#if HAVE_ARM_HARDWARE
frameBuffer = new CFbAccelARM();
#endif

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@@ -489,13 +489,7 @@ void Font::RenderString(int x, int y, const int width, const char *text, const f
}
const bool utf8_encoded = flags & IS_UTF8;
#if HAVE_TRIPLEDRAGON
/* the TD Framebufffer is ARGB; the others are BGRA. The fullbg code does not handle that
* the quick workaround is to just disable the fullbg flag */
useFullBG = false;
#else
useFullBG = flags & FULLBG;
#endif
/*
useFullBg = false
fetch bgcolor from framebuffer, using lower left edge of the font

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@@ -309,7 +309,6 @@ void CLCD::displayUpdate()
display.update();
}
#ifndef HAVE_TRIPLEDRAGON
void CLCD::setlcdparameter(int dimm, const int contrast, const int power, const int inverse, const int bias)
{
#if defined HAVE_DBOX_HARDWARE || defined HAVE_DREAMBOX_HARDWARE || defined HAVE_IPBOX_HARDWARE
@@ -367,23 +366,6 @@ void CLCD::setlcdparameter(int dimm, const int contrast, const int power, const
}
#endif
}
#else
void CLCD::setlcdparameter(int /*dimm*/, const int contrast, const int /*power*/, const int inverse, const int /*bias*/)
{
int fd = open("/dev/" DEVICE_NAME_LCD, O_RDWR);
if (fd < 0)
{
perror("CLCD::setlcdparameter open " DEVICE_NAME_LCD);
return;
}
if (ioctl(fd, IOC_LCD_INVERS, inverse & 1) < 0)
perror("CLCD::setlcdparameter ioctl IOC_LCD_INVERS");
if (ioctl(fd, IOC_LCD_POTI, contrast) < 0)
perror("CLCD::setlcdparameter ioctl IOC_LCD_POTI");
close(fd);
}
#endif
void CLCD::setlcdparameter(void)
{

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@@ -119,13 +119,6 @@ typedef enum
#include <pthread.h>
#include <string>
#ifdef HAVE_TRIPLEDRAGON
#include <lcddisplay/fontrenderer.h>
class CLCDPainter;
class LcdFontRenderClass;
#endif
class CLCD
{
public:
@@ -157,56 +150,6 @@ class CLCD
private:
#ifdef HAVE_TRIPLEDRAGON
class FontsDef
{
public:
LcdFont *channelname;
LcdFont *time;
LcdFont *menutitle;
LcdFont *menu;
};
CLCDDisplay display;
LcdFontRenderClass *fontRenderer;
FontsDef fonts;
#define LCD_NUMBER_OF_BACKGROUNDS 5
raw_display_t background[LCD_NUMBER_OF_BACKGROUNDS];
MODES mode;
AUDIOMODES movie_playmode;
std::string servicename;
std::string epg_title;
std::string movie_big;
std::string movie_small;
std::string menutitle;
char volume;
unsigned char percentOver;
bool muted;
bool showclock;
bool movie_centered;
bool movie_is_ac3;
pthread_t thrTime;
bool thread_started;
int last_toggle_state_power;
int clearClock;
unsigned int timeout_cnt;
void count_down();
CLCD();
static void* TimeThread(void*);
bool lcdInit(const char * fontfile1, const char * fontname1,
const char * fontfile2=NULL, const char * fontname2=NULL,
const char * fontfile3=NULL, const char * fontname3=NULL);
void setlcdparameter(int dimm, int contrast, int power, int inverse, int bias);
void displayUpdate();
void showTextScreen(const std::string & big, const std::string & small, int showmode, bool perform_wakeup, bool centered = false);
#else
CLCD();
std::string menutitle;
std::string servicename;
@@ -221,7 +164,6 @@ class CLCD
unsigned int switch_name_time_cnt;
void setlcdparameter(int dimm, int _power);
void count_down();
#endif
public:
bool has_lcd;

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@@ -45,12 +45,7 @@ extern "C" {
#define REC_MAX_APIDS 10
#define FILENAMEBUFFERSIZE 1024
#if HAVE_TRIPLEDRAGON
/* I'm not able to get it to work with more than 1 recording at a time :-( */
#define RECORD_MAX_COUNT 1
#else
#define RECORD_MAX_COUNT 8
#endif
class CFrontend;
class CZapitChannel;