mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-27 15:32:59 +02:00
Try to rework footer
* try to fix enableButtonShadow(), seems an init is missing * shadow fixed
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@@ -69,10 +69,13 @@ void CComponentsFooter::initVarFooter( const int& x_pos, const int& y_pos, const
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width = w == 0 ? frameBuffer->getScreenWidth(true) : w;
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//init footer height
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initCaptionFont();
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height = max(h, cch_font->getHeight());
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shadow = shadow_mode;
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ccf_enable_button_shadow = false;
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ccf_enable_button_shadow = false ;
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ccf_button_shadow_width = 0;
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ccf_button_shadow_force_paint = false;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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@@ -85,7 +88,7 @@ void CComponentsFooter::initVarFooter( const int& x_pos, const int& y_pos, const
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corner_type = CORNER_BOTTOM;
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ccf_enable_button_bg = false /*g_settings.theme.Button_gradient*/; //TODO: not implemented at the moment
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ccf_btn_font = NULL;
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ccf_btn_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_FOOT];
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chain = NULL;
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addContextButton(buttons);
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@@ -95,46 +98,79 @@ void CComponentsFooter::initVarFooter( const int& x_pos, const int& y_pos, const
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void CComponentsFooter::setButtonLabels(const struct button_label_s * const content, const size_t& label_count, const int& chain_width, const int& label_width)
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{
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//define required total width of button group, minimal width is >0, sensless values are nonsens!
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int w_chain = chain_width > 0 ? chain_width : width;//TODO: alow and handle only with rational values >0, exit here
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if (w_chain < 100){
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dprintf(DEBUG_NORMAL, "[CComponentsFooter] [%s - %d] stupid width of chain: width = %d, values < 100 are nonsens, buttons not painted!\n", __func__, __LINE__, w_chain);
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return;
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/* clean up before init*/
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if (chain)
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chain->clear();
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/* set general available full basic space for button chain,
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* in this case this is footer width
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*/
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int w_chain = width - 2*cch_offset;
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/* calculate current available space for button container depends
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* of already enbedded footer objects.
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* If already existing some items then subtract those width from footer width.
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* ...so we have the possible usable size for button container.
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*/
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if(!v_cc_items.empty()){ //FIXME: footer container seems always not empty here, so here j initialized with = 1. I dont't know where it comes from! dbt!
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for (size_t j= 1; j< size(); j++)
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w_chain -= getCCItem(j)->getWidth();
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}
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//consider context button group on the right side of footer, if exist then subtract result from chain_width of button container
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if (cch_btn_obj)
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w_chain -= cch_btn_obj->getWidth();
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/* On defined parameter chain_width
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* calculate current available space for button container depends
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* of passed chain with parameter
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* Consider that chain_width is not too large.
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*/
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if (chain_width > 0 && chain_width <= w_chain){
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if (chain_width <= w_chain){
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w_chain = chain_width;
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}
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}
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//calculate required position of button container
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//consider icon (inherited) width, if exist then set evaluated result as x position for button label container and ...
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int x_chain = 0;
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/* initialize button container (chain object): this contains all passed (as interleaved) button label items,
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* With this container we can work inside footer as primary container (in this context '=this') and the parent for the button label container (chain object).
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* Button label container (chain object) itself is concurrent to the parent object for button objects.
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*/
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int x_chain = width/2 - w_chain/2;
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if (cch_icon_obj)
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x_chain = (cch_icon_obj->getXPos() + cch_offset + cch_icon_obj->getWidth());
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//... reduce also total width for button label container
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w_chain -= x_chain;
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//initialize container (chain object) as button label container: this contains all passed (as interleaved) button label items, with this container we can work inside
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//footer as primary container (in this context '=this') and the parent for the button label container (chain object),
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//button label container (chain object) itself is concurrent the parent object for button objects.
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x_chain = cch_offset+cch_icon_obj->getWidth()+cch_offset;
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if (chain == NULL){
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chain = new CComponentsFrmChain(x_chain, CC_CENTERED, w_chain, height, 0, CC_DIR_X, this, CC_SHADOW_OFF, COL_FRAME_PLUS_0, col_body);
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chain = new CComponentsFrmChain(x_chain, 0, w_chain, height, 0, CC_DIR_X, this, CC_SHADOW_OFF, COL_MENUCONTENT_PLUS_6, col_body);
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chain->setAppendOffset(0, 0);
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chain->setCorner(this->corner_rad, this->corner_type);
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chain->doPaintBg(false);
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}
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if (!chain->empty())
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chain->clear();
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//calculate default static width of button labels inside button object container related to available width of chain object
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int w_btn_fix = chain->getWidth() / label_count;
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int w_btn_min = min(label_width, w_btn_fix);
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/* Calculate usable width of button labels inside button object container
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* related to available width of chain object and passed
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* label_width parameter.
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* Parameter is used as minimal value and will be reduced
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* if it is too large.
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* Too small label_width parameter will be compensated by
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* button objects itself.
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*/
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int w_offset = int((label_count-1)*cch_offset);
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int w_btn = chain->getWidth()/label_count - w_offset;
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if (label_width){
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int w_label = label_width;
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int w_defined = int(label_width*label_count);
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int w_max = chain->getWidth() - w_offset;
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while (w_defined > w_max){
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w_label--;
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w_defined = int(w_label*label_count) - w_offset;
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}
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w_btn = w_label;
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}
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int w_used = 0;
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//generate and add button objects passed from button label content with default width to chain object.
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/* generate button objects passed from button label content
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* with default width to chain object.
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*/
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vector<CComponentsItem*> v_btns;
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int h_btn = height*85/100;
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for (size_t i= 0; i< label_count; i++){
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string txt = content[i].text;
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string icon_name = string(content[i].button);
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string txt = content[i].text;
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string icon_name = string(content[i].button);
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//ignore item, if no text and icon are defined;
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if (txt.empty() && icon_name.empty()){
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@@ -142,14 +178,14 @@ void CComponentsFooter::setButtonLabels(const struct button_label_s * const cont
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continue;
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}
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CComponentsButton *btn = new CComponentsButton(0, CC_CENTERED, w_btn_min, (ccf_enable_button_bg ? height-2*fr_thickness : height)- 2*shadow_w, txt, icon_name, NULL, false, true, ccf_enable_button_shadow);
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CComponentsButton *btn = new CComponentsButton(0, CC_CENTERED, w_btn, /*(ccf_enable_button_bg ? */h_btn-2*fr_thickness/* : height)*/-ccf_button_shadow_width, txt, icon_name, NULL, false, true, ccf_enable_button_shadow);
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btn->setButtonFont(ccf_btn_font);
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btn->doPaintBg(ccf_enable_button_bg);
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btn->setButtonDirectKey(content[i].directKey);
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btn->setButtonDirectKeyA(content[i].directKeyAlt);
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btn->setButtonResult(content[i].btn_result);
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btn->setButtonAlias(content[i].btn_alias);
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btn->setButtonFont(ccf_btn_font);
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//set button frames to icon color, predefined for available color buttons
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if (btn_auto_frame_col){
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@@ -165,32 +201,35 @@ void CComponentsFooter::setButtonLabels(const struct button_label_s * const cont
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btn->setColorFrame(f_col);
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}
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chain->addCCItem(btn);
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v_btns.push_back(btn);
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//set x position of next button object
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if (i != 0)
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btn->setXPos(CC_APPEND);
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//collect used button width inside chain object
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w_used += btn->getWidth();
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if (w_btn < btn->getWidth()){
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btn->setWidth(w_btn);
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btn->setButtonFont(NULL);
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}
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dprintf(DEBUG_NORMAL, "[CComponentsFooter] [%s - %d] button %s [%u] btn->getWidth() = %d w_btn = %d, (chain->getWidth() = %d)\n", __func__, __LINE__, txt.c_str(), i, btn->getWidth(), w_btn, chain->getWidth());
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}
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//calculate offset between button objects inside chain object
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int w_rest = max(w_chain - w_used, 0);
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int btn_offset = w_rest / chain->size();
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chain->setAppendOffset(btn_offset, 0);
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dprintf(DEBUG_INFO, "[CComponentsFooter] [%s - %d] btn_offset = %d, w_rest = %d, w_chain = %d, w_used = %d, chain->size() = %u\n", __func__, __LINE__, btn_offset, w_rest, w_chain, w_used, chain->size());
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/* add generated button objects to chain object.
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*/
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if (!v_btns.empty()){
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/*add all buttons into button container*/
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chain->addCCItem(v_btns);
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//set x position of 1st button object inside chain, this is centering button objects inside chain
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int x_1st_btn = btn_offset/2;
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chain->getCCItem(0)->setXPos(x_1st_btn);
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/* set position of labels, as centered inside button container*/
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int w_chain_used = 0;
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for (size_t a= 0; a< chain->size(); a++)
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w_chain_used += chain->getCCItem(a)->getWidth();
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w_chain_used += (chain->size()-1)*cch_offset;
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//check used width of generated buttons, if required then use dynamic font, and try to fit buttons into chain container, dynamic font is used if ccf_btn_font==NULL
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//NOTE: user should be set not too small window size and not too large fontsize, at some point this possibility will be depleted and it's no more space for readable caption
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if (w_used > width && ccf_btn_font != NULL){
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chain->clear();
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ccf_btn_font = NULL;
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setButtonLabels(content, label_count, chain_width, label_width);
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int x_btn = chain->getWidth()/2 - w_chain_used/2;
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chain->getCCItem(0)->setXPos(x_btn);
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for (size_t c= 1; c< chain->size(); c++){
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x_btn += chain->getCCItem(c-1)->getWidth()+ cch_offset;
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chain->getCCItem(c)->setXPos(x_btn);
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}
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}
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}
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@@ -360,8 +399,10 @@ void CComponentsFooter::setButtonText(const uint& btn_id, const std::string& tex
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void CComponentsFooter::enableButtonShadow(int mode, const int& shadow_width, bool force_paint)
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{
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ccf_enable_button_shadow = mode;
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ccf_button_shadow_width = shadow_width;
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ccf_button_shadow_force_paint = force_paint;
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if (chain){
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for(size_t i=0; i<chain->size(); i++)
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chain->enableShadow(mode, shadow_width, force_paint);
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chain->getCCItem(i)->enableShadow(ccf_enable_button_shadow, ccf_button_shadow_width, ccf_button_shadow_force_paint);
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}
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}
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