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https://github.com/tuxbox-neutrino/neutrino.git
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neutrino: make button bar use available space intelligently
modify the paintButtons() function, so that it spreads the buttons over the available width with constant space between them. Port over all users to the new method and clean up quite some custom button drawing code on the way. Attention: This code is GPL v3+ only for now!
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@@ -1097,10 +1097,12 @@ void CEpgData::showTimerEventBar (bool pshow)
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frameBuffer->paintBoxRel(sx,y,ox,h, COL_INFOBAR_SHADOW_PLUS_1, RADIUS_LARGE, CORNER_BOTTOM);//round
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/* 2 * ICON_LARGE_WIDTH for potential 16:9 and DD icons */
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int aw = ox - 20 - 2 * (ICON_LARGE_WIDTH + 2);
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if (g_settings.recording_type != CNeutrinoApp::RECORDING_OFF)
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::paintButtons(x, y, 0, 2, EpgButtons, h);
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::paintButtons(x, y, 0, 2, EpgButtons, aw, h);
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else
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::paintButtons(x, y, 0, 1, &EpgButtons[1], h);
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::paintButtons(x, y, 0, 1, &EpgButtons[1], aw, h);
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#if 0
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// Button: Timer Record & Channelswitch
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