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* CComponents::paintFbItems: Don't paint item if dx or dy are 0
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@@ -120,6 +120,10 @@ void CComponents::paintFbItems(bool do_save_bg)
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}
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}
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for(size_t i=0; i< v_fbdata.size() ;i++){
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for(size_t i=0; i< v_fbdata.size() ;i++){
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// Don't paint if dx or dy are 0
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if ((v_fbdata[i].dx == 0) || (v_fbdata[i].dy == 0))
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continue;
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int fbtype = v_fbdata[i].fbdata_type;
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int fbtype = v_fbdata[i].fbdata_type;
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#ifdef DEBUG_CC
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#ifdef DEBUG_CC
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printf(" [CComponents]\n [%s - %d], fbdata_[%d] \n x = %d\n y = %d\n dx = %d\n dy = %d\n", __FUNCTION__, __LINE__, i, v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy);
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printf(" [CComponents]\n [%s - %d], fbdata_[%d] \n x = %d\n y = %d\n dx = %d\n dy = %d\n", __FUNCTION__, __LINE__, i, v_fbdata[i].x, v_fbdata[i].y, v_fbdata[i].dx, v_fbdata[i].dy);
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