Preparing the input classes for Lua

- Add non locale variants for CExtendedInput, CStringInput,
  CStringInputSMS, CPINInput
  THX Martii
This commit is contained in:
M. Liebmann
2014-01-18 13:32:01 +01:00
parent 0a5a7b3146
commit 31842369cc
21 changed files with 359 additions and 438 deletions

View File

@@ -372,7 +372,7 @@ int CPersonalizeGui::ShowPersonalizationMenu()
//init pin setup dialog
void CPersonalizeGui::ShowPinSetup(CMenuWidget* p_widget, CPINChangeWidget * &pin_widget)
{
pin_widget = new CPINChangeWidget(LOCALE_PERSONALIZE_PINCODE, g_settings.personalize_pincode, 4, LOCALE_PERSONALIZE_PINHINT);
pin_widget = new CPINChangeWidget(LOCALE_PERSONALIZE_PINCODE, &g_settings.personalize_pincode, 4, LOCALE_PERSONALIZE_PINHINT);
CMenuForwarder * fw_pin_setup = new CMenuForwarder(LOCALE_PERSONALIZE_PINCODE, true, g_settings.personalize_pincode, pin_widget, NULL, CRCInput::RC_red, NEUTRINO_ICON_BUTTON_RED);
pin_setup_notifier = new CPinSetupNotifier(fw_pin_setup);