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port g_settings.window_size to framebuffer_ng
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@@ -356,24 +356,16 @@ unsigned int CFrameBuffer::getScreenHeight(bool real)
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return g_settings.screen_EndY - g_settings.screen_StartY;
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}
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unsigned int CFrameBuffer::getScreenPercentRel(bool force_small)
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{
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if (force_small || !g_settings.big_windows)
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return NON_BIG_WINDOWS;
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return 100;
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}
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unsigned int CFrameBuffer::getScreenWidthRel(bool force_small)
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{
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int percent = getScreenPercentRel(force_small);
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int percent = force_small ? WINDOW_SIZE_MIN : g_settings.window_size;
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// always reduce a possible detailline
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return (g_settings.screen_EndX - g_settings.screen_StartX - 2*ConnectLineBox_Width) * percent / 100;
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}
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unsigned int CFrameBuffer::getScreenHeightRel(bool force_small)
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{
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int percent = getScreenPercentRel(force_small);
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int percent = force_small ? WINDOW_SIZE_MIN : g_settings.window_size;
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return (g_settings.screen_EndY - g_settings.screen_StartY) * percent / 100;
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}
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