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https://github.com/tuxbox-neutrino/neutrino.git
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CComponentsText: assign missing dim and pos values inside dimension- and position setters
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@@ -88,8 +88,8 @@ void CComponentsText::initVarText( const int x_pos, const int y_pos, const int w
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iX = x = x_old = x_pos; //TODO: equalize inhertited member names
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iY = y = y_old = y_pos;
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iWidth=width = w;
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iHeight=height = h;
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iWidth = width_old = width = w;
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iHeight = height_old = height = h;
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/* we need a minimal borderwith of 1px because the edge-smoothing
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(or fontrenderer?) otherwise will paint single pixels outside the
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@@ -126,15 +126,18 @@ void CComponentsText::initCCText()
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//init CBox dimensions
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iWidth = width-2*fr_thickness;
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iHeight = height-2*fr_thickness;
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iX = x + fr_thickness;
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iY = y + fr_thickness;
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//using of real x/y values to paint textbox if this text object is bound in a parent form
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if (cc_parent){
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int th_parent_fr = cc_parent->getFrameThickness();
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iX = cc_xr + (x <= th_parent_fr ? th_parent_fr : 0);
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iY = cc_yr - (y <= th_parent_fr ? th_parent_fr : 0);
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}else{
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iX = x;
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iY = y;
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}
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iX += fr_thickness;
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iY += fr_thickness;
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//init textbox
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if (ct_textbox == NULL)
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@@ -177,9 +180,7 @@ void CComponentsText::initCCText()
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//ensure clean font rendering on transparency background
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ct_textbox->setTextRenderModeFullBG(!paint_bg);
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dprintf(DEBUG_DEBUG, "[CComponentsText] [%s - %d] init text: %s [x %d, y %d, w %d, h %d]\n", __func__, __LINE__, ct_text.c_str(), this->iX, this->iY, this->iWidth, this->iHeight);
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x_old = iX = x + fr_thickness;
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y_old = iY = y + fr_thickness;
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// dprintf(DEBUG_NORMAL, "[CComponentsText] [%s - %d] init text: %s [x %d x_old %d, y %d y_old %d, w %d, h %d]\n", __func__, __LINE__, ct_text.c_str(), this->x, x_old, this->y, y_old, this->iWidth, this->iHeight);
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}
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void CComponentsText::clearCCText()
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@@ -285,22 +286,26 @@ void CComponentsText::hide()
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void CComponentsText::setXPos(const int& xpos)
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{
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iX = x = xpos;
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CCDraw::setXPos(xpos);
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iX = x;
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}
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void CComponentsText::setYPos(const int& ypos)
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{
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iY = y = ypos;
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CCDraw::setYPos(ypos);
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iY = y;
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}
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void CComponentsText::setHeight(const int& h)
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{
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iHeight = height = h;
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CCDraw::setHeight(h);
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iHeight = height;
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}
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void CComponentsText::setWidth(const int& w)
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{
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iWidth = width = w;
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CCDraw::setWidth(w);
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iWidth = width;
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}
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//small helper to remove excessiv linbreaks
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