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- neutrino: add more RC_playpause handling
Conflicts: src/gui/movieplayer.cpp Signed-off-by: Thilo Graf <dbt@novatux.de>
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@@ -250,6 +250,7 @@ class CAudioPlayerGui : public CMenuTarget
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bool playNext(bool allow_rotate = false);
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bool playPrev(bool allow_rotate = false);
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int getAudioPlayerM_current() { return m_current; }
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State getState() { return m_state; }
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};
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#endif
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