CComponents: split cc_base.cpp

It's easier to work with smaller files.
Most files contain only one cc-class and their names are
derived on the particular class that is contained therein.
This commit is contained in:
2013-02-26 15:58:22 +01:00
parent 152d40c6cd
commit 3ed9af87ad
16 changed files with 2475 additions and 2056 deletions

View File

@@ -0,0 +1,260 @@
/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc.h"
using namespace std;
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsForm from CComponentsItem
CComponentsForm::CComponentsForm()
{
//CComponentsForm
initVarForm();
}
CComponentsForm::CComponentsForm(const int x_pos, const int y_pos, const int w, const int h, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
//CComponentsForm
initVarForm();
//CComponents
x = x_pos;
y = y_pos;
width = w;
height = h;
shadow = has_shadow;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
}
CComponentsForm::~CComponentsForm()
{
#ifdef DEBUG_CC
printf("[CComponents] calling %s...\n", __FUNCTION__);
#endif
hide();
clearSavedScreen();
clearCCItems();
clear();
}
void CComponentsForm::clearCCItems()
{
if (v_cc_items.empty())
return;
#ifdef DEBUG_CC
printf("[CComponentsForm] %s... cleanup %d form cc-items\n", __FUNCTION__, v_cc_items.size());
#endif
for(size_t i=0; i<v_cc_items.size(); i++) {
if (v_cc_items[i])
delete v_cc_items[i];
v_cc_items[i] = NULL;
}
v_cc_items.clear();
}
void CComponentsForm::initVarForm()
{
//CComponentsItem
initVarItem();
//simple default dimensions
x = 0;
y = 0;
width = 150;
height = 150;
shadow = CC_SHADOW_OFF;
shadow_w = SHADOW_OFFSET;
col_frame = COL_MENUCONTENT_PLUS_6;
col_body = COL_MENUCONTENT_PLUS_0;
col_shadow = COL_MENUCONTENTDARK_PLUS_0;
corner_rad = RADIUS_LARGE;
corner_type = CORNER_ALL;
//CComponentsForm
v_cc_items.clear();
}
void CComponentsForm::addCCItem(CComponentsItem* cc_Item)
{
v_cc_items.push_back(cc_Item);
}
int CComponentsForm::getCCItemId(CComponentsItem* cc_Item)
{
for (size_t i= 0; i< v_cc_items.size(); i++)
if (v_cc_items[i] == cc_Item)
return i;
return -1;
}
CComponentsItem* CComponentsForm::getCCItem(const uint& cc_item_id)
{
if (v_cc_items[cc_item_id])
return v_cc_items[cc_item_id];
return NULL;
}
void CComponentsForm::replaceCCItem(const uint& cc_item_id, CComponentsItem* new_cc_Item)
{
if (!v_cc_items.empty()){
if (v_cc_items[cc_item_id]){
delete v_cc_items[cc_item_id];
v_cc_items[cc_item_id] = NULL;
v_cc_items[cc_item_id] = new_cc_Item;
}
}
#ifdef DEBUG_CC
else
printf("[CComponentsForm] %s replace cc_Item not possible, v_cc_items is empty\n", __FUNCTION__);
#endif
}
void CComponentsForm::replaceCCItem(CComponentsItem* old_cc_Item, CComponentsItem* new_cc_Item)
{
replaceCCItem(getCCItemId(old_cc_Item), new_cc_Item);
}
void CComponentsForm::insertCCItem(const uint& cc_item_id, CComponentsItem* cc_Item)
{
if (cc_Item == NULL){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s parameter: cc_Item = %d...\n", __FUNCTION__, (int)cc_Item);
#endif
return;
}
if (v_cc_items.empty()){
v_cc_items.push_back(cc_Item);
#ifdef DEBUG_CC
printf("[CComponentsForm] %s insert cc_Item not possible, v_cc_items is empty, cc_Item added\n", __FUNCTION__);
#endif
}else
v_cc_items.insert(v_cc_items.begin()+cc_item_id, cc_Item);
}
void CComponentsForm::removeCCItem(const uint& cc_item_id)
{
if (!v_cc_items.empty()){
if (v_cc_items[cc_item_id]) {
delete v_cc_items[cc_item_id];
v_cc_items[cc_item_id] = NULL;
v_cc_items.erase(v_cc_items.begin()+cc_item_id);
}
}
#ifdef DEBUG_CC
else
printf("[CComponentsForm] %s removing cc_Item not possible, v_cc_items is empty...\n", __FUNCTION__);
#endif
}
void CComponentsForm::paint(bool do_save_bg)
{
//paint body
paintInit(do_save_bg);
//paint items
paintCCItems();
}
void CComponentsForm::paintCCItems()
{
size_t items_count = v_cc_items.size();
int x_frm_left = x+fr_thickness; //left form border
int y_frm_top = y+fr_thickness; //top form border
int x_frm_right = x+width-fr_thickness; //right form border
int y_frm_bottom = y+height-fr_thickness; //bottom form border
for(size_t i=0; i<items_count; i++) {
//cache original item position and dimensions
int x_item, y_item, w_item, h_item;
v_cc_items[i]->getDimensions(&x_item, &y_item, &w_item, &h_item);
int xy_ref = 0+fr_thickness; //allowed minimal x and y start position
if (x_item < xy_ref){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied x=%d\nallowed x>=%d\n", __FUNCTION__, i, x_item, xy_ref);
#endif
x_item = xy_ref;
}
if (y_item < xy_ref){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied y=%d\nallowed y>=%d\n", __FUNCTION__, i, y_item, xy_ref);
#endif
y_item = xy_ref;
}
//set adapted position onto form
v_cc_items[i]->setXPos(x_frm_left+x_item);
v_cc_items[i]->setYPos(y_frm_top+y_item);
//watch horizontal x dimensions of items
int x_item_right = v_cc_items[i]->getXPos()+w_item; //right item border
if (x_item_right > x_frm_right){
v_cc_items[i]->setWidth(w_item-(x_item_right-x_frm_right));
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, v_cc_items[i]->getWidth());
#endif
}
//watch vertical y dimensions
int y_item_bottom = v_cc_items[i]->getYPos()+h_item; //bottom item border
if (y_item_bottom > y_frm_bottom){
v_cc_items[i]->setHeight(h_item-(y_item_bottom-y_frm_bottom));
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, v_cc_items[i]->getHeight());
#endif
}
//paint element without saved screen!
v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
//restore dimensions and position
v_cc_items[i]->setDimensionsAll(x_item, y_item, w_item, h_item);
}
}
void CComponentsForm::hide(bool no_restore)
{
//hide body
hideCCItem(no_restore);
}