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CComponents: split cc_base.cpp
It's easier to work with smaller files. Most files contain only one cc-class and their names are derived on the particular class that is contained therein.
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276
src/gui/components/cc_frm_header.cpp
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276
src/gui/components/cc_frm_header.cpp
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/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2012, 2013, Thilo Graf 'dbt'
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Copyright (C) 2012, Michael Liebmann 'micha-bbg'
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License: GPL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include "cc.h"
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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//sub class CComponentsHeader inherit from CComponentsForm
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CComponentsHeader::CComponentsHeader()
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{
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//CComponentsHeader
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initVarHeader();
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}
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CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const int w, const int h, const std::string& caption, const char* icon_name, const int buttons, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
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{
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//CComponentsHeader
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initVarHeader();
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x = x_pos;
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y = y_pos;
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width = w;
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height = h > 0 ? h : g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE]->getHeight();
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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cch_text = caption;
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cch_icon_name = icon_name;
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cch_buttons = buttons;
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initCCHDefaultButtons();
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initCCHItems();
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}
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CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const int w, const int h, neutrino_locale_t caption_locale, const char* icon_name, const int buttons, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
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{
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//CComponentsHeader
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initVarHeader();
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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cch_locale_text = caption_locale;
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cch_icon_name = icon_name;
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cch_buttons = buttons;
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initCCHDefaultButtons();
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initCCHItems();
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}
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#if 0
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CComponentsHeader::~CComponentsHeader()
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{
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hide();
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clearSavedScreen();
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clearCCItems();
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clear();
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}
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#endif
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void CComponentsHeader::initVarHeader()
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{
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//CComponentsHeader
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cch_font = g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE];
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cch_icon_obj = NULL;
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cch_text_obj = NULL;
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cch_icon_name = NULL;
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cch_btn_obj = NULL;
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cch_text = "header";
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cch_locale_text = NONEXISTANT_LOCALE;
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cch_col_text = COL_MENUHEAD;
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cch_items_y = 0;
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cch_icon_x = 0;
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cch_icon_w = 5;
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cch_text_x = 0;
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ccif_width = 0;
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cch_buttons = 0;
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cch_btn_offset = 8;
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v_cch_btn.clear();
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//CComponentsForm
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initVarForm();
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cc_item_type = CC_ITEMTYPE_FRM_HEADER;
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height = cch_font->getHeight();
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col_body = COL_MENUHEAD_PLUS_0;
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corner_rad = RADIUS_LARGE,
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corner_type = CORNER_TOP;
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}
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void CComponentsHeader::setHeaderText(const std::string& caption)
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{
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cch_text = caption;
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}
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void CComponentsHeader::setHeaderText(neutrino_locale_t caption_locale)
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{
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cch_text = g_Locale->getText(caption_locale);
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}
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void CComponentsHeader::setHeaderIcon(const char* icon_name)
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{
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cch_icon_name = icon_name;
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}
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void CComponentsHeader::initCCHeaderIcon()
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{
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if (cch_icon_name == NULL) {
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cch_icon_w = cch_btn_offset;
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return;
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}
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if (cch_icon_name)
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cch_icon_obj = new CComponentsPicture(cch_icon_x, cch_items_y, 0, 0, cch_icon_name);
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cch_icon_obj->setWidth(height-2*fr_thickness);
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cch_icon_obj->setHeight(height);
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cch_icon_obj->setPictureAlign(CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER);
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cch_icon_obj->doPaintBg(false);
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//corner of icon item
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cch_icon_obj->setCornerRadius(corner_rad-fr_thickness);
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int cc_icon_corner_type = corner_type;
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if (corner_type == CORNER_TOP_LEFT || corner_type == CORNER_TOP)
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cc_icon_corner_type = CORNER_TOP_LEFT;
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else
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cc_icon_corner_type = CORNER_LEFT;
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cch_icon_obj->setCornerType(cc_icon_corner_type);
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//set width of icon object
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cch_icon_w = cch_icon_obj->getWidth();
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}
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void CComponentsHeader::addHeaderButton(const std::string& button_name)
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{
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if (cch_btn_obj){
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delete cch_btn_obj;
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cch_btn_obj = NULL;
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}
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v_cch_btn.push_back(button_name);
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initCCHeaderButtons();
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}
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void CComponentsHeader::removeHeaderButtons()
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{
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v_cch_btn.clear();
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if (cch_btn_obj){
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delete cch_btn_obj;
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cch_btn_obj = NULL;
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}
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}
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void CComponentsHeader::initCCHDefaultButtons()
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{
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if (cch_buttons & CC_BTN_EXIT)
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v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_HOME);
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if (cch_buttons & CC_BTN_HELP)
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v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_HELP);
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if (cch_buttons & CC_BTN_INFO)
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v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_INFO);
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if (cch_buttons & CC_BTN_MENU)
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v_cch_btn.push_back(NEUTRINO_ICON_BUTTON_MENU);
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}
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// calculate minimal width of icon form
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void CComponentsHeader::initCCButtonFormSize()
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{
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ccif_width = 0;
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for(size_t i=0; i<v_cch_btn.size(); i++){
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int bw, bh;
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frameBuffer->getIconSize(v_cch_btn[i].c_str(), &bw, &bh);
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ccif_width += (bw + cch_btn_offset);
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}
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}
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void CComponentsHeader::initCCHeaderButtons()
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{
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//exit if no button defined
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if (v_cch_btn.empty())
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return;
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initCCButtonFormSize();
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cch_btn_obj = new CComponentsIconForm();
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cch_btn_obj->setDimensionsAll(0+width-ccif_width, 0, ccif_width-cch_btn_offset, height);
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cch_btn_obj->doPaintBg(false);
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cch_btn_obj->setIconOffset(cch_btn_offset);
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cch_btn_obj->setIconAlign(CComponentsIconForm::CC_ICONS_FRM_ALIGN_RIGHT);
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cch_btn_obj->removeAllIcons();
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cch_btn_obj->addIcon(v_cch_btn);
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}
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void CComponentsHeader::initCCHeaderText()
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{
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cch_text_x = cch_icon_x+cch_icon_w;
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cch_text_obj = new CComponentsText(cch_text_x, cch_items_y, width-cch_icon_w-fr_thickness, height-2*fr_thickness, cch_text.c_str());
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cch_text_obj->setTextFont(cch_font);
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cch_text_obj->setTextColor(cch_col_text);
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cch_text_obj->setColorBody(col_body);
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cch_text_obj->doPaintBg(false);
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//corner of text item
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cch_text_obj->setCornerRadius(corner_rad-fr_thickness);
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cch_text_obj->setCornerType(corner_type);
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}
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void CComponentsHeader::initCCHItems()
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{
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#if 0
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//clean up first possible old item objects, includes delete and clean up vector
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clearCCItems();
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#endif
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//init icon
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initCCHeaderIcon();
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//init text
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initCCHeaderText();
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//init buttons
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initCCHeaderButtons();
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//add elements
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if (cch_icon_obj)
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addCCItem(cch_icon_obj); //icon
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if (cch_text_obj)
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addCCItem(cch_text_obj); //text
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if (cch_btn_obj)
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addCCItem(cch_btn_obj); //buttons
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}
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void CComponentsHeader::paint(bool do_save_bg)
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{
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//paint body
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paintInit(do_save_bg);
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//paint
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paintCCItems();
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}
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