CComponents: split cc_base.cpp

It's easier to work with smaller files.
Most files contain only one cc-class and their names are
derived on the particular class that is contained therein.
This commit is contained in:
2013-02-26 15:58:22 +01:00
parent 152d40c6cd
commit 3ed9af87ad
16 changed files with 2475 additions and 2056 deletions

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/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
Copyright (C) 2012, Michael Liebmann 'micha-bbg'
License: GPL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <global.h>
#include <neutrino.h>
#include "cc.h"
extern CPictureViewer * g_PicViewer;
using namespace std;
//-------------------------------------------------------------------------------------------------------
//sub class CComponentsPicture from CComponentsItem
CComponentsPicture::CComponentsPicture( const int x_pos, const int y_pos, const int w, const int h,
const std::string& image_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
init(x_pos, y_pos, image_name, alignment, has_shadow, color_frame, color_background, color_shadow);
width = w;
height = h;
pic_paint_mode = CC_PIC_IMAGE_MODE_AUTO,
initVarPicture();
}
void CComponentsPicture::init( int x_pos, int y_pos, const string& image_name, const int alignment, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
{
//CComponents, CComponentsItem
initVarItem();
cc_item_type = CC_ITEMTYPE_PICTURE;
//CComponentsPicture
pic_name = image_name;
pic_align = alignment;
pic_offset = 1;
pic_paint = true;
pic_paintBg = false;
pic_painted = false;
do_paint = false;
pic_max_w = 0;
pic_max_h = 0;
if (pic_name.empty())
pic_width = pic_height = 0;
//CComponents
x = pic_x = x_pos;
y = pic_y = y_pos;
height = 0;
width = 0;
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_background;
col_shadow = color_shadow;
}
void CComponentsPicture::setPicture(const std::string& picture_name)
{
pic_name = picture_name;
initVarPicture();
}
void CComponentsPicture::setPictureAlign(const int alignment)
{
pic_align = alignment;
initVarPicture();
}
void CComponentsPicture::initVarPicture()
{
pic_width = pic_height = 0;
pic_painted = false;
do_paint = false;
if (pic_max_w == 0)
pic_max_w = width-2*fr_thickness;
if (pic_max_h == 0)
pic_max_h = height-2*fr_thickness;
//set the image mode depends of name syntax, icon names contains no path,
//so we can detect the required image mode
if (pic_paint_mode == CC_PIC_IMAGE_MODE_AUTO){
if (!access(pic_name.c_str(), F_OK ))
pic_paint_mode = CC_PIC_IMAGE_MODE_ON;
else
pic_paint_mode = CC_PIC_IMAGE_MODE_OFF;
}
if (pic_paint_mode == CC_PIC_IMAGE_MODE_OFF){
frameBuffer->getIconSize(pic_name.c_str(), &pic_width, &pic_height);
#if 0
pic_width = max(pic_width, pic_max_w);
pic_height = max(pic_height, pic_max_h);
#endif
}
if (pic_paint_mode == CC_PIC_IMAGE_MODE_ON) {
g_PicViewer->getSize(pic_name.c_str(), &pic_width, &pic_height);
if((pic_width > pic_max_w) || (pic_height > pic_max_h))
g_PicViewer->rescaleImageDimensions(&pic_width, &pic_height, pic_max_w, pic_max_h);
}
#ifdef DEBUG_CC
if (pic_width == 0 || pic_height == 0)
printf("[CComponentsPicture] %s file: %s, no icon dimensions found! width = %d, height = %d\n", __FUNCTION__, pic_name.c_str(), pic_width, pic_height);
#endif
pic_x += fr_thickness;
pic_y += fr_thickness;
if (pic_height>0 && pic_width>0){
if (pic_align & CC_ALIGN_LEFT)
pic_x = x+fr_thickness;
if (pic_align & CC_ALIGN_RIGHT)
pic_x = x+width-pic_width-fr_thickness;
if (pic_align & CC_ALIGN_TOP)
pic_y = y+fr_thickness;
if (pic_align & CC_ALIGN_BOTTOM)
pic_y = y+height-pic_height-fr_thickness;
if (pic_align & CC_ALIGN_HOR_CENTER)
pic_x = x+width/2-pic_width/2;
if (pic_align & CC_ALIGN_VER_CENTER)
pic_y = y+height/2-pic_height/2;
do_paint = true;
}
int sw = (shadow ? shadow_w :0);
width = max(max(pic_width, pic_max_w), width) + sw ;
height = max(max(pic_height, pic_max_h), height) + sw ;
}
void CComponentsPicture::paint(bool do_save_bg)
{
initVarPicture();
paintInit(do_save_bg);
pic_painted = false;
if (do_paint){
if (pic_paint_mode == CC_PIC_IMAGE_MODE_OFF)
pic_painted = frameBuffer->paintIcon(pic_name, pic_x, pic_y, 0 /*pic_max_h*/, pic_offset, pic_paint, pic_paintBg, col_body);
else if (pic_paint_mode == CC_PIC_IMAGE_MODE_ON)
pic_painted = g_PicViewer->DisplayImage(pic_name, pic_x, pic_y, pic_width, pic_height);
do_paint = false;
}
}
void CComponentsPicture::hide(bool no_restore)
{
hideCCItem(no_restore);
pic_painted = false;
}