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CComponents: split cc_base.cpp
It's easier to work with smaller files. Most files contain only one cc-class and their names are derived on the particular class that is contained therein.
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185
src/gui/components/cc_item_picture.cpp
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185
src/gui/components/cc_item_picture.cpp
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/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2012, 2013, Thilo Graf 'dbt'
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Copyright (C) 2012, Michael Liebmann 'micha-bbg'
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License: GPL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include "cc.h"
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extern CPictureViewer * g_PicViewer;
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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//sub class CComponentsPicture from CComponentsItem
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CComponentsPicture::CComponentsPicture( const int x_pos, const int y_pos, const int w, const int h,
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const std::string& image_name, const int alignment, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
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{
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init(x_pos, y_pos, image_name, alignment, has_shadow, color_frame, color_background, color_shadow);
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width = w;
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height = h;
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pic_paint_mode = CC_PIC_IMAGE_MODE_AUTO,
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initVarPicture();
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}
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void CComponentsPicture::init( int x_pos, int y_pos, const string& image_name, const int alignment, bool has_shadow,
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fb_pixel_t color_frame, fb_pixel_t color_background, fb_pixel_t color_shadow)
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{
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//CComponents, CComponentsItem
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initVarItem();
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cc_item_type = CC_ITEMTYPE_PICTURE;
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//CComponentsPicture
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pic_name = image_name;
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pic_align = alignment;
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pic_offset = 1;
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pic_paint = true;
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pic_paintBg = false;
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pic_painted = false;
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do_paint = false;
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pic_max_w = 0;
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pic_max_h = 0;
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if (pic_name.empty())
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pic_width = pic_height = 0;
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//CComponents
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x = pic_x = x_pos;
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y = pic_y = y_pos;
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height = 0;
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width = 0;
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shadow = has_shadow;
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shadow_w = SHADOW_OFFSET;
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col_frame = color_frame;
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col_body = color_background;
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col_shadow = color_shadow;
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}
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void CComponentsPicture::setPicture(const std::string& picture_name)
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{
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pic_name = picture_name;
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initVarPicture();
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}
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void CComponentsPicture::setPictureAlign(const int alignment)
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{
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pic_align = alignment;
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initVarPicture();
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}
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void CComponentsPicture::initVarPicture()
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{
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pic_width = pic_height = 0;
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pic_painted = false;
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do_paint = false;
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if (pic_max_w == 0)
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pic_max_w = width-2*fr_thickness;
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if (pic_max_h == 0)
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pic_max_h = height-2*fr_thickness;
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//set the image mode depends of name syntax, icon names contains no path,
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//so we can detect the required image mode
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if (pic_paint_mode == CC_PIC_IMAGE_MODE_AUTO){
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if (!access(pic_name.c_str(), F_OK ))
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pic_paint_mode = CC_PIC_IMAGE_MODE_ON;
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else
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pic_paint_mode = CC_PIC_IMAGE_MODE_OFF;
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}
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if (pic_paint_mode == CC_PIC_IMAGE_MODE_OFF){
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frameBuffer->getIconSize(pic_name.c_str(), &pic_width, &pic_height);
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#if 0
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pic_width = max(pic_width, pic_max_w);
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pic_height = max(pic_height, pic_max_h);
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#endif
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}
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if (pic_paint_mode == CC_PIC_IMAGE_MODE_ON) {
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g_PicViewer->getSize(pic_name.c_str(), &pic_width, &pic_height);
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if((pic_width > pic_max_w) || (pic_height > pic_max_h))
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g_PicViewer->rescaleImageDimensions(&pic_width, &pic_height, pic_max_w, pic_max_h);
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}
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#ifdef DEBUG_CC
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if (pic_width == 0 || pic_height == 0)
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printf("[CComponentsPicture] %s file: %s, no icon dimensions found! width = %d, height = %d\n", __FUNCTION__, pic_name.c_str(), pic_width, pic_height);
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#endif
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pic_x += fr_thickness;
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pic_y += fr_thickness;
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if (pic_height>0 && pic_width>0){
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if (pic_align & CC_ALIGN_LEFT)
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pic_x = x+fr_thickness;
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if (pic_align & CC_ALIGN_RIGHT)
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pic_x = x+width-pic_width-fr_thickness;
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if (pic_align & CC_ALIGN_TOP)
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pic_y = y+fr_thickness;
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if (pic_align & CC_ALIGN_BOTTOM)
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pic_y = y+height-pic_height-fr_thickness;
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if (pic_align & CC_ALIGN_HOR_CENTER)
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pic_x = x+width/2-pic_width/2;
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if (pic_align & CC_ALIGN_VER_CENTER)
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pic_y = y+height/2-pic_height/2;
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do_paint = true;
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}
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int sw = (shadow ? shadow_w :0);
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width = max(max(pic_width, pic_max_w), width) + sw ;
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height = max(max(pic_height, pic_max_h), height) + sw ;
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}
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void CComponentsPicture::paint(bool do_save_bg)
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{
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initVarPicture();
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paintInit(do_save_bg);
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pic_painted = false;
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if (do_paint){
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if (pic_paint_mode == CC_PIC_IMAGE_MODE_OFF)
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pic_painted = frameBuffer->paintIcon(pic_name, pic_x, pic_y, 0 /*pic_max_h*/, pic_offset, pic_paint, pic_paintBg, col_body);
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else if (pic_paint_mode == CC_PIC_IMAGE_MODE_ON)
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pic_painted = g_PicViewer->DisplayImage(pic_name, pic_x, pic_y, pic_width, pic_height);
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do_paint = false;
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}
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}
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void CComponentsPicture::hide(bool no_restore)
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{
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hideCCItem(no_restore);
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pic_painted = false;
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}
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