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driver/framebuffer.cpp: cleanup, add ioctls to blit/fill rect using FB
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@@ -167,10 +167,10 @@ class CFrameBuffer
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void paintBoxFrame(const int x, const int y, const int dx, const int dy, const int px, const fb_pixel_t col, const int rad = 0);
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void paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col);
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void paintVLine(int x, int ya, int yb, const fb_pixel_t col);
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inline void paintVLine(int x, int ya, int yb, const fb_pixel_t col) { paintVLineRel(x, ya, yb - ya, col); }
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void paintVLineRel(int x, int y, int dy, const fb_pixel_t col);
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void paintHLine(int xa, int xb, int y, const fb_pixel_t col);
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inline void paintHLine(int xa, int xb, int y, const fb_pixel_t col) { paintHLineRel(xa, xb - xa, y, col); }
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void paintHLineRel(int x, int dx, int y, const fb_pixel_t col);
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