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- glcd: remove hardcoded paths
Signed-off-by: Thilo Graf <dbt@novatux.de>
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@@ -897,7 +897,9 @@ void cGLCD::Run(void)
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char ws[10];
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char ws[10];
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snprintf(ws, sizeof(ws), "%d", bitmap->Width());
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snprintf(ws, sizeof(ws), "%d", bitmap->Width());
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const char *bmpShot = "/tmp/glcd-video.bmp";
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const char *bmpShot = "/tmp/glcd-video.bmp";
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my_system(4, "/bin/grab", "-vr", ws, bmpShot);
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std::string grab = find_executable("grab");
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if (!grab.empty())
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my_system(4, grab.c_str(), "-vr", ws, bmpShot);
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int bw = 0, bh = 0;
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int bw = 0, bh = 0;
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g_PicViewer->getSize(bmpShot, &bw, &bh);
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g_PicViewer->getSize(bmpShot, &bw, &bh);
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if (bw > 0 && bh > 0)
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if (bw > 0 && bh > 0)
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