mirror of
https://github.com/tuxbox-neutrino/neutrino.git
synced 2025-08-30 17:01:15 +02:00
Signalbars: add new classes to show signal bars, based up CComponents
This commit is contained in:
@@ -38,6 +38,7 @@ libneutrino_gui_widget_a_SOURCES = \
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messagebox.cpp \
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mountchooser.cpp \
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msgbox.cpp \
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signalbars.cpp \
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stringinput.cpp \
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stringinput_ext.cpp \
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textbox.cpp
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321
src/gui/widget/signalbars.cpp
Normal file
321
src/gui/widget/signalbars.cpp
Normal file
@@ -0,0 +1,321 @@
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/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Class for signalbar based up CComponent classes.
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Copyright (C) 2013, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||||
General Public License for more details.
|
||||
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include "signalbars.h"
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#include <sstream>
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#define SB_MIN_HEIGHT 10
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using namespace std;
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CSignalBar::CSignalBar()
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{
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initVarSigBar();
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}
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CSignalBar::CSignalBar(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref)
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{
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initVarSigBar();
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sb_frontend = frontend_ref;
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x = xpos;
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y = ypos;
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width = w;
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height = max(h, height);
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initSBItems();
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}
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void CSignalBar::initVarSigBar()
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{
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initVarForm();
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corner_rad = 0;
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corner_type = 0;
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append_h_offset = 4;
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append_v_offset = 0;
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sb_font = g_Font[SNeutrinoSettings::FONT_TYPE_INFOBAR_SMALL];
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sb_item_height = sb_font->getHeight();
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height = sb_item_height;
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sb_scale_height = SB_MIN_HEIGHT;
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sb_caption_color= COL_MENUCONTENT_TEXT;
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initDimensions();
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sb_lastsig = 0;
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sb_signal = 0;
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sb_frontend = NULL;
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sb_scale = NULL;
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sb_vlbl = NULL;
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sb_lbl = NULL;
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sb_name = "SIG";
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}
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void CSignalBar::initDimensions()
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{
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//set current required dimensions
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sb_vlbl_width = sb_font->getRenderWidth ("100%", true);
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sb_lbl_width = sb_font->getRenderWidth ("XXXXX", true);
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sb_scale_width = width-sb_vlbl_width-sb_lbl_width-corner_rad;
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sb_item_height = max(sb_scale_height, sb_font->getHeight());
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height = max(height, sb_item_height);
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}
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void CSignalBar::initSBItems()
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{
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if (cc_parent){
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//use backround color of parent form if signalbar is embedded
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col_body = cc_parent->getColorBody();
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//and set required color for text to name label
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CSignalBox *sbx = static_cast<CSignalBox*>(cc_parent);
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sb_caption_color = sbx->getTextColor();
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}
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//reinit dimensions
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initDimensions();
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//init items scale, value and name
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initSBarScale();
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initSBarValue();
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initSBarName();
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}
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void CSignalBar::Refresh()
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{
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//get current value from frontend
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sb_signal = sb_frontend->getSignalStrength();
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//reinit items with current values
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initSBItems();
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}
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void CSignalBar::initSBarScale()
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{
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//create scale object if required
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if (sb_scale == NULL){
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sb_scale = new CProgressBar();
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//we want colored scale!
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sb_scale->setBlink();
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}
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//move and set dimensions
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int sb_y = height/2 - sb_scale_height/2 ;
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sb_scale->setDimensionsAll(append_v_offset, sb_y, sb_scale_width, sb_scale_height);
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//add scale object to container
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if(!isAdded(sb_scale))
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addCCItem(sb_scale);
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}
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void CSignalBar::initSBarValue()
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{
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//create value label object with basic properties
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if (sb_vlbl == NULL){
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sb_vlbl = new CComponentsLabel();
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sb_vlbl->doPaintBg(false);
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sb_vlbl->setText("0%", CTextBox::NO_AUTO_LINEBREAK, sb_font);
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}
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//move and set dimensions
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int sb_y = height/2 - sb_item_height/2 ;
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sb_vlbl->setDimensionsAll(CC_APPEND, sb_y, sb_vlbl_width, sb_item_height);
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//set current text color
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sb_vlbl->setTextColor(sb_caption_color);
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//add value label object to container
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if (!isAdded(sb_vlbl))
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addCCItem(sb_vlbl);
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}
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void CSignalBar::initSBarName()
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{
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//create name label object with basic properties
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if (sb_lbl == NULL){
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sb_lbl = new CComponentsLabel();
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//paint no backround
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sb_lbl->doPaintBg(false);
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}
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//move and set dimensions
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int sb_y = sb_vlbl->getYPos() ;
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sb_lbl->setDimensionsAll(CC_APPEND, sb_y, sb_lbl_width, sb_item_height);
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sb_lbl->setText(sb_name, CTextBox::NO_AUTO_LINEBREAK, sb_font);
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//set current text color
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sb_lbl->setTextColor(sb_caption_color);
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//add name label object to container
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if (!isAdded(sb_lbl))
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addCCItem(sb_lbl);
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}
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void CSignalBar::Repaint()
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{
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//format signal values
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int sig;
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sig = (sb_signal & 0xFFFF) * 100 / 65535;
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//exit if value too small
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if(sig < 5)
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return;
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//assign current value to scale object and paint new value
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if (sb_lastsig != sig) {
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sb_lastsig = sig;
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sb_scale->setValues(sig, 100);
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//string is required
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ostringstream i_str;
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i_str << sig;
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string percent(i_str.str());
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percent += "%";
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sb_vlbl->setText(percent, CTextBox::NO_AUTO_LINEBREAK | CTextBox::CENTER, sb_font);
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//we must force paint backround, because of changing values
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sb_vlbl->doPaintBg(true);
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sb_vlbl->forceTextPaint();
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sb_vlbl->doPaintTextBoxBg(true);
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sb_vlbl->setColorBody(col_body);
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//repaint labels
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for(size_t i=0; i<this->v_cc_items.size(); i++)
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v_cc_items[i]->paint(false);
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}
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}
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//*******************************************************************************************************************************
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CSignalNoiseRatioBar::CSignalNoiseRatioBar()
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{
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initVarSnrBar();
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}
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CSignalNoiseRatioBar::CSignalNoiseRatioBar(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref)
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{
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initVarSnrBar();
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sb_frontend = frontend_ref;
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x = xpos;
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y = ypos;
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width = w;
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height = max(h, height);
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initSBItems();
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}
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void CSignalNoiseRatioBar::initVarSnrBar()
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{
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initVarSigBar();
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sb_name = "SNR";
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}
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void CSignalNoiseRatioBar::Refresh()
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{
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//get current value from frontend
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sb_signal = sb_frontend->getSignalNoiseRatio();
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//reinit items with current values
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initSBItems();
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}
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//**********************************************************************************************************************
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CSignalBox::CSignalBox(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref)
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{
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initVarSigBox();
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sbx_frontend = frontend_ref;
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x = xpos;
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y = ypos;
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width = w;
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height = max(h, height);
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sbx_bar_height = height/2;
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sbx_bar_width = width-2*corner_rad;
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sbar = new CSignalBar(sbx_bar_x, 0, sbx_bar_width, sbx_bar_height, sbx_frontend);
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sbar->doPaintBg(false);
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addCCItem(sbar);
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snrbar = new CSignalNoiseRatioBar(sbx_bar_x, CC_APPEND, sbx_bar_width, sbx_bar_height, sbx_frontend);
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snrbar->doPaintBg(false);
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addCCItem(snrbar);
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initSignalItems();
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}
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void CSignalBox::initVarSigBox()
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{
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initVarForm();
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corner_rad = 0;
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sbx_frontend = NULL;
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sbar = NULL;
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snrbar = NULL;
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height = 5* SB_MIN_HEIGHT;
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sbx_bar_height = height/2;
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sbx_bar_x = corner_rad;
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sbx_caption_color = COL_MENUCONTENT_TEXT;
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}
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void CSignalBox::initSignalItems()
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{
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//set current properties for items
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int cor_rad = corner_rad/2-fr_thickness;
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sbar->setDimensionsAll(sbx_bar_x, 0, sbx_bar_width, sbx_bar_height);
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sbar->setCornerRadius(cor_rad);
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sbar->setFrontEnd(sbx_frontend);
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snrbar->setDimensionsAll(sbx_bar_x, CC_APPEND, sbx_bar_width, sbx_bar_height);
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snrbar->setCornerRadius(cor_rad);
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snrbar->setFrontEnd(sbx_frontend);
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}
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void CSignalBox::Refresh()
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{
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//reinit properties of items
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initSignalItems();
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//refresh properties of items
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sbar->Refresh();
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snrbar->Refresh();
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}
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void CSignalBox::Repaint()
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{
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//repaint items
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sbar->Repaint();
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snrbar->Repaint();
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}
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267
src/gui/widget/signalbars.h
Normal file
267
src/gui/widget/signalbars.h
Normal file
@@ -0,0 +1,267 @@
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/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Class for signalbar based up CComponent classes.
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Copyright (C) 2013, Thilo Graf 'dbt'
|
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License: GPL
|
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This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public
|
||||
License along with this program; if not, write to the
|
||||
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef __SIGNALBARS_H__
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#define __SIGNALBARS_H__
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <global.h>
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#include <neutrino.h>
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#include <gui/components/cc_frm.h>
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#include <gui/components/cc_item_progressbar.h>
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#include <gui/components/cc_item_text.h>
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#include <zapit/include/zapit/frontend_c.h>
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/// Basic class for signalbars
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/*!
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Basic attributes and member functions for items.
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These class provides basic attributes and members to show frontend values in signalbars.
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CSignalBar() and their sub classes based up CComponentsForm() and are usable like other CComponentsItems()
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CSignalBar() is intended to show signal rate.
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*/
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class CSignalBar : public CComponentsForm
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{
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protected:
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///object: current frontend
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CFrontend *sb_frontend;
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///object: scale bar
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CProgressBar *sb_scale;
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///object: value caption
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CComponentsLabel *sb_vlbl;
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///object: caption for signal name
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CComponentsLabel *sb_lbl;
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///object: current font
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Font *sb_font;
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///property: text color, see also setTextColor()
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fb_pixel_t sb_caption_color;
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///property: height of items
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int sb_item_height;
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///property: width of progressbar
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int sb_scale_width;
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///property: height of progressbar
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int sb_scale_height;
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///property: width of value caption
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int sb_vlbl_width;
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///property: width of caption
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int sb_lbl_width;
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|
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///cache last assingned signal value
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int sb_lastsig;
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///current signal value
|
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uint16_t sb_signal;
|
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|
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///initialize all needed basich attributes and objects
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void initVarSigBar();
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///initianlize position and dimensions of signalbar container
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void initDimensions();
|
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///initialize scale object
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void initSBarScale();
|
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///initialize value caption object, this contains the value of current frontend data, signal or noise rate
|
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void initSBarValue();
|
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///initialize caption object, this contains the unit (e.g %) or name of value (e.g. SIG)
|
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void initSBarName();
|
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|
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///initialize all required objects at once, see also Refresh()
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void initSBItems();
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///property: contains the name of signal type in the caption object, see also setName()
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std::string sb_name;
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public:
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CSignalBar();
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///basic component class constructor for signal.
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CSignalBar(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref);
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|
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///assigns the current used frontend, simplified a tuner object, see frontend_c.h
|
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virtual void setFrontEnd(CFrontend *frontend_ref){sb_frontend = frontend_ref;};
|
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///assigns font for caption
|
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virtual void setTextFont(Font* font_text){sb_font = font_text;};
|
||||
///sets the caption color, see also property 'sb_caption_color'
|
||||
virtual void setTextColor(const fb_pixel_t& caption_color){ sb_caption_color = caption_color;};
|
||||
///assigns the height of scale
|
||||
virtual void setScaleHeight(const int& scale_height){sb_scale_height = scale_height;};
|
||||
///assigns the name of signal value in the caption object, see also sb_name
|
||||
virtual void setName(const std::string& name){sb_name = name;};
|
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|
||||
///returns the scale object, type = CProgressBar*
|
||||
virtual CProgressBar* getScaleObject(){return sb_scale;};
|
||||
///returns the caption object, type = CComponentsLabel*
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virtual CComponentsLabel* getLabelObject(){return sb_lbl;};
|
||||
|
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///refresh current item properties, use this before Repaint().
|
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void Refresh();
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||||
///reinitialize current signal values and paint new values, required after Refresh()
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||||
virtual void Repaint();
|
||||
|
||||
};
|
||||
|
||||
/// Sub class of CSignalBar()
|
||||
/*!
|
||||
This class use basic attributes and members from CSignalBar() to show frontend values.
|
||||
|
||||
CSignalNoiseRatioBar() is intended to show signal noise ratio value.
|
||||
*/
|
||||
|
||||
class CSignalNoiseRatioBar : public CSignalBar
|
||||
{
|
||||
protected:
|
||||
///initialize all needed basic attributes and objects
|
||||
void initVarSnrBar();
|
||||
|
||||
public:
|
||||
CSignalNoiseRatioBar();
|
||||
///basic component class constructor for signal noise ratio.
|
||||
CSignalNoiseRatioBar(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref);
|
||||
|
||||
///refresh current item properties, use this before repaintSignalBar().
|
||||
void Refresh();
|
||||
};
|
||||
|
||||
/// Class CSignalBox() provides CSignalBar(), CSignalNoiseRatioBar() scales at once.
|
||||
/*!
|
||||
Provides basic attributes and member functions for CComponentItems in
|
||||
additional of CSignalBar()- and CSignalNoiseRatioBar()-objects.
|
||||
|
||||
|
||||
To add a signalbox object to your code add this to a header file:
|
||||
#include <gui/widget/signalbars.h>
|
||||
|
||||
class CSampleClass
|
||||
{
|
||||
private:
|
||||
//other stuff;
|
||||
CSignalBox * signalbox;
|
||||
|
||||
public:
|
||||
CSampleClass();
|
||||
~CSampleClass();
|
||||
void showSNR();
|
||||
|
||||
//other stuff;
|
||||
|
||||
};
|
||||
|
||||
|
||||
//add this to your costructor into the code file:
|
||||
CSampleClass::CSampleClass()
|
||||
{
|
||||
//other stuff;
|
||||
signalbox = NULL;
|
||||
}
|
||||
|
||||
CStreamInfo2::~CStreamInfo2 ()
|
||||
{
|
||||
//other stuff to clean;
|
||||
delete signalbox;
|
||||
//other stuff to clean;
|
||||
}
|
||||
|
||||
void CSampleClass::showSNR()
|
||||
{
|
||||
if (signalbox == NULL){
|
||||
signalbox = new CSignalBox(10, 100, 500, 38, frontend);
|
||||
signalbox->setCornerRadius(0);
|
||||
// signalbox->setColorBody(COL_BLACK);
|
||||
signalbox->setColorBody(COL_MENUHEAD_PLUS_0);
|
||||
signalbox->doPaintBg(false);
|
||||
//if you want to add the object to a CC-Container (e.g. CComponentsWindow()), remove this line:
|
||||
signalbox->paint(false);
|
||||
//and add this lines:
|
||||
// if (!isAdded(signalbox))
|
||||
// addCCItem(signalbox);
|
||||
//Note: signal box object deallocate together with the CC-Container!
|
||||
}
|
||||
else{
|
||||
signalbox->Refresh();
|
||||
signalbox->Repaint();
|
||||
}
|
||||
}
|
||||
|
||||
void CSampleClass::hide ()
|
||||
{
|
||||
//other code;
|
||||
|
||||
//Note: not required if signalbox is added to a CC-Container!
|
||||
signalbox->hide(true);
|
||||
delete signalbox;
|
||||
signalbox = NULL;
|
||||
|
||||
//other code;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
class CSignalBox : public CComponentsForm
|
||||
{
|
||||
protected:
|
||||
///object: current frontend
|
||||
CFrontend *sbx_frontend;
|
||||
///object: current signalbar
|
||||
CSignalBar *sbar;
|
||||
///object: current signal noise ratio bar
|
||||
CSignalNoiseRatioBar *snrbar;
|
||||
///property: height of signalbars
|
||||
int sbx_bar_height;
|
||||
///property: width of signalbars
|
||||
int sbx_bar_width;
|
||||
///property: x position of signalbars
|
||||
int sbx_bar_x;
|
||||
///property: text color, see also setTextColor()
|
||||
fb_pixel_t sbx_caption_color;
|
||||
///initialize all needed basic attributes and objects
|
||||
void initVarSigBox();
|
||||
|
||||
void initSignalItems();
|
||||
|
||||
public:
|
||||
///class constructor for signal noise ratio.
|
||||
CSignalBox(const int& xpos, const int& ypos, const int& w, const int& h, CFrontend *frontend_ref);
|
||||
|
||||
///returns the signal object, type = CSignalBar*
|
||||
virtual CSignalBar* getScaleObject(){return sbar;};
|
||||
///returns the signal noise ratio object, type = CSignalNoiseRatioBar*
|
||||
virtual CSignalNoiseRatioBar* getLabelObject(){return snrbar;};
|
||||
|
||||
///sets the caption color of signalbars, see also property 'sbx_caption_color'
|
||||
void setTextColor(const fb_pixel_t& caption_color){ sbx_caption_color = caption_color;};
|
||||
///sets the caption color of signalbars, see also property 'sbx_caption_color'
|
||||
fb_pixel_t getTextColor(){return sbx_caption_color;};
|
||||
|
||||
///refresh all current snr value, use this before paint().
|
||||
void Refresh();
|
||||
|
||||
///paint items with new values, required after Refresh()
|
||||
void Repaint();
|
||||
};
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user