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https://github.com/tuxbox-neutrino/neutrino.git
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CLuaInstance: Move luainstance into a separate directory (src/gui/lua)
- Move video functions from luainstance.cpp to lua_video.cpp - For the future, provided the individual classes (eg menu, CComponents etc.) to move in separate files.
This commit is contained in:
350
src/gui/lua/luainstance.h
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350
src/gui/lua/luainstance.h
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/*
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* neutrino-mp lua to c++ bridge
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*
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* (C) 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _LUAINSTANCE_H
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#define _LUAINSTANCE_H
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/* LUA Is C */
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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}
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#include <driver/fb_window.h>
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#include <gui/widget/menue.h>
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#include <gui/widget/hintbox.h>
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#include <gui/widget/messagebox.h>
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#include <gui/components/cc.h>
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#include <configfile.h>
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#include <vector>
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#define LUA_API_VERSION_MAJOR 1
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#define LUA_API_VERSION_MINOR 17
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typedef std::pair<lua_Integer, Font*> fontmap_pair_t;
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typedef std::map<lua_Integer, Font*> fontmap_t;
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typedef fontmap_t::iterator fontmap_iterator_t;
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typedef std::pair<lua_Integer, fb_pixel_t*> screenmap_pair_t;
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typedef std::map<lua_Integer, fb_pixel_t*> screenmap_t;
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typedef screenmap_t::iterator screenmap_iterator_t;
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/* this is stored as userdata in the lua_State */
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struct CLuaData
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{
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CFBWindow *fbwin;
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CRCInput *rcinput;
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fontmap_t fontmap;
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screenmap_t screenmap;
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};
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struct CLuaMenuItem
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{
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int int_val;
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std::string str_val;
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std::string name;
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};
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class CLuaMenuChangeObserver : public CChangeObserver
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{
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public:
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bool changeNotify(lua_State *, const std::string &, const std::string &, void *);
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};
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typedef std::pair<lua_Integer, CMenuItem*> itemmap_pair_t;
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typedef std::map<lua_Integer, CMenuItem*> itemmap_t;
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typedef itemmap_t::iterator itemmap_iterator_t;
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class CLuaMenu
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{
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public:
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CMenuWidget *m;
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CLuaMenuChangeObserver *observ;
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std::list<CLuaMenuItem> items;
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std::list<CMenuTarget *> targets;
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std::list<void *> tofree;
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itemmap_t itemmap;
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CLuaMenu();
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~CLuaMenu();
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};
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class CLuaMenuForwarder : public CMenuTarget
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{
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public:
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lua_State *L;
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std::string luaAction;
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std::string luaId;
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CLuaMenuForwarder(lua_State *L, std::string _luaAction, std::string _luaId);
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~CLuaMenuForwarder();
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int exec(CMenuTarget* parent, const std::string & actionKey);
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};
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class CLuaMenuFilebrowser : public CLuaMenuForwarder
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{
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private:
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std::string *value;
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bool dirMode;
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std::vector<std::string> filter;
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public:
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CLuaMenuFilebrowser(lua_State *_L, std::string _luaAction, std::string _luaId, std::string *_value, bool _dirMode);
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int exec(CMenuTarget* parent, const std::string & actionKey);
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void addFilter(std::string s) { filter.push_back(s); };
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};
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class CLuaMenuStringinput : public CLuaMenuForwarder
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{
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private:
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std::string *value;
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std::string valid_chars;
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const char *name;
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const char *icon;
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bool sms;
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int size;
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CChangeObserver *observ;
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public:
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CLuaMenuStringinput(lua_State *_L, std::string _luaAction, std::string _luaId, const char *_name, std::string *_value, int _size, std::string _valid_chars, CChangeObserver *_observ, const char *_icon, bool _sms);
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int exec(CMenuTarget* parent, const std::string & actionKey);
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};
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class CLuaMenuKeyboardinput : public CLuaMenuForwarder
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{
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private:
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std::string *value;
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const char *name;
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const char *icon;
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int size;
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CChangeObserver *observ;
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std::string help, help2;
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public:
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CLuaMenuKeyboardinput(lua_State *_L, std::string _luaAction, std::string _luaId, const char *_name, std::string *_value, int _size, CChangeObserver *_observ, const char *_icon, std::string _help, std::string _help2);
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int exec(CMenuTarget* parent, const std::string & actionKey);
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};
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class CLuaHintbox
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{
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public:
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CHintBox *b;
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char *caption;
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CLuaHintbox();
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~CLuaHintbox();
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};
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class CLuaMessagebox
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{
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public:
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CMessageBox *b;
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CLuaMessagebox();
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~CLuaMessagebox();
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};
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class CLuaCWindow
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{
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public:
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CComponentsWindow *w;
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CLuaCWindow() { w = NULL; }
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~CLuaCWindow() { delete w; }
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};
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class CLuaSignalBox
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{
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public:
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CSignalBox *s;
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CComponentsForm *parent;
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CLuaSignalBox() { s = NULL; parent = NULL;}
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~CLuaSignalBox() { if (parent == NULL) delete s; }
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};
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class CLuaComponentsText
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{
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public:
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CComponentsText *ct;
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CComponentsForm *parent;
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int mode, font_text;
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CLuaComponentsText() { ct = NULL; parent = NULL; mode = 0; font_text = 0;}
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~CLuaComponentsText() { if (parent == NULL) delete ct; }
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};
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class CLuaPicture
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{
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public:
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CComponentsPicture *cp;
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CComponentsForm *parent;
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CLuaPicture() { cp = NULL; parent = NULL; }
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~CLuaPicture() { if (parent == NULL) delete cp; }
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};
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class CLuaConfigFile
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{
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public:
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CConfigFile *c;
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CLuaConfigFile() { c = NULL; }
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~CLuaConfigFile() { delete c; }
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};
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/* inspired by Steve Kemp http://www.steve.org.uk/ */
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class CLuaInstance
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{
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static const char className[];
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static const luaL_Reg methods[];
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static const luaL_Reg menu_methods[];
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static CLuaData *CheckData(lua_State *L, int narg);
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public:
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CLuaInstance();
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~CLuaInstance();
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void runScript(const char *fileName, std::vector<std::string> *argv = NULL, std::string *result_code = NULL, std::string *result_string = NULL, std::string *error_string = NULL);
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void abortScript();
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enum {
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DYNFONT_NO_ERROR = 0,
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DYNFONT_MAXIMUM_FONTS = 1,
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DYNFONT_TO_WIDE = 2,
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DYNFONT_TOO_HIGH = 3
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};
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// Example: runScript(fileName, "Arg1", "Arg2", "Arg3", ..., NULL);
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// Type of all parameters: const char*
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// The last parameter to NULL is imperative.
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void runScript(const char *fileName, const char *arg0, ...);
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private:
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lua_State* lua;
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void registerFunctions();
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static bool _luaL_checkbool(lua_State *L, int numArg);
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static void paramBoolDeprecated(lua_State *L, const char* val);
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static void functionDeprecated(lua_State *L, const char* oldFunc, const char* newFunc);
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static void paramDeprecated(lua_State *L, const char* oldParam, const char* newParam);
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static lua_Unsigned checkMagicMask(lua_Unsigned &col);
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static int GetRevision(lua_State *L);
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static int NewWindow(lua_State *L);
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static int saveScreen(lua_State *L);
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static int restoreScreen(lua_State *L);
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static int deleteSavedScreen(lua_State *L);
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static int PaintBox(lua_State *L);
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static int paintHLineRel(lua_State *L);
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static int paintVLineRel(lua_State *L);
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static int PaintIcon(lua_State *L);
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static int RenderString(lua_State *L);
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static int getRenderWidth(lua_State *L);
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static int FontHeight(lua_State *L);
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static int GetInput(lua_State *L);
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static int GCWindow(lua_State *L);
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static int Blit(lua_State *L);
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static int GetLanguage(lua_State *L);
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static int runScriptExt(lua_State *L);
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static int GetSize(lua_State *L);
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static int DisplayImage(lua_State *L);
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static int strFind(lua_State *L);
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static int strSub(lua_State *L);
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void MenuRegister(lua_State *L);
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static int MenuNew(lua_State *L);
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static int MenuDelete(lua_State *L);
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static int MenuAddKey(lua_State *L);
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static int MenuAddItem(lua_State *L);
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static int MenuHide(lua_State *L);
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static int MenuExec(lua_State *L);
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static CLuaMenu *MenuCheck(lua_State *L, int n);
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static int MenuSetActive(lua_State *L);
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void HintboxRegister(lua_State *L);
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static int HintboxNew(lua_State *L);
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static int HintboxDelete(lua_State *L);
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static int HintboxExec(lua_State *L);
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static int HintboxPaint(lua_State *L);
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static int HintboxHide(lua_State *L);
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static CLuaHintbox *HintboxCheck(lua_State *L, int n);
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void MessageboxRegister(lua_State *L);
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static int MessageboxExec(lua_State *L);
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static CLuaMessagebox *MessageboxCheck(lua_State *L, int n);
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void CWindowRegister(lua_State *L);
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static int CWindowNew(lua_State *L);
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static CLuaCWindow *CWindowCheck(lua_State *L, int n);
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static int CWindowPaint(lua_State *L);
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static int CWindowHide(lua_State *L);
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static int CWindowSetCaption(lua_State *L);
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static int CWindowSetWindowColor(lua_State *L);
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static int CWindowPaintHeader(lua_State *L);
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static int CWindowGetHeaderHeight(lua_State *L);
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static int CWindowGetFooterHeight(lua_State *L);
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static int CWindowGetHeaderHeight_dep(lua_State *L); // function 'header_height' is deprecated
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static int CWindowGetFooterHeight_dep(lua_State *L); // function 'footer_height' is deprecated
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static int CWindowSetCenterPos(lua_State *L);
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static int CWindowDelete(lua_State *L);
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static CLuaSignalBox *SignalBoxCheck(lua_State *L, int n);
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static void SignalBoxRegister(lua_State *L);
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static int SignalBoxNew(lua_State *L);
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static int SignalBoxPaint(lua_State *L);
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static int SignalBoxSetCenterPos(lua_State *L);
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static int SignalBoxDelete(lua_State *L);
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static CLuaComponentsText *ComponentsTextCheck(lua_State *L, int n);
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static void ComponentsTextRegister(lua_State *L);
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static int ComponentsTextNew(lua_State *L);
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static int ComponentsTextPaint(lua_State *L);
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static int ComponentsTextHide(lua_State *L);
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static int ComponentsTextSetText(lua_State *L);
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static int ComponentsTextScroll(lua_State *L);
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static int ComponentsTextSetCenterPos(lua_State *L);
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static int ComponentsTextEnableUTF8(lua_State *L);
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static int ComponentsTextDelete(lua_State *L);
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static CLuaPicture *CPictureCheck(lua_State *L, int n);
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static void CPictureRegister(lua_State *L);
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static int CPictureNew(lua_State *L);
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static int CPicturePaint(lua_State *L);
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static int CPictureHide(lua_State *L);
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static int CPictureSetPicture(lua_State *L);
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static int CPictureSetCenterPos(lua_State *L);
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static int CPictureDelete(lua_State *L);
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static CLuaConfigFile *LuaConfigFileCheck(lua_State *L, int n);
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static void LuaConfigFileRegister(lua_State *L);
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static int LuaConfigFileNew(lua_State *L);
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static int LuaConfigFileLoadConfig(lua_State *L);
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static int LuaConfigFileSaveConfig(lua_State *L);
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static int LuaConfigFileClear(lua_State *L);
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static int LuaConfigFileGetString(lua_State *L);
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static int LuaConfigFileSetString(lua_State *L);
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static int LuaConfigFileGetInt32(lua_State *L);
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static int LuaConfigFileSetInt32(lua_State *L);
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static int LuaConfigFileGetBool(lua_State *L);
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static int LuaConfigFileSetBool(lua_State *L);
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static int LuaConfigFileDelete(lua_State *L);
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static bool tableLookup(lua_State*, const char*, std::string&);
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static bool tableLookup(lua_State*, const char*, lua_Integer&);
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static bool tableLookup(lua_State*, const char*, lua_Unsigned&);
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static bool tableLookup(lua_State*, const char*, void**);
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static bool tableLookup(lua_State*, const char*, bool &value);
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static int checkVersion(lua_State *L);
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static int createChannelIDfromUrl(lua_State *L);
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static int enableInfoClock(lua_State *L);
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static int getDynFont(lua_State *L);
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#include "lua_video.inc"
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};
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#endif /* _LUAINSTANCE_H */
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