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CComponentsHeader: move init members into its own member
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@@ -501,6 +501,7 @@ class CComponentsHeader : public CComponentsForm
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void initCCHeaderIcon();
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void initCCHeaderText();
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void initCCHeaderButtons();
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void initCCHItems();
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protected:
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void initVarHeader();
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@@ -1832,14 +1832,8 @@ void CComponentsHeader::initCCHeaderText()
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}
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void CComponentsHeader::paint(bool do_save_bg)
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void CComponentsHeader::initCCHItems()
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{
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//paint body
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paintInit(do_save_bg);
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//clean up first possible old item objects, includes delete and clean up vector
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clearCCItems();
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//init icon
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initCCHeaderIcon();
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@@ -1848,7 +1842,7 @@ void CComponentsHeader::paint(bool do_save_bg)
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//init buttons
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initCCHeaderButtons();
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//add elements
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if (cch_icon_obj)
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addCCItem(cch_icon_obj); //icon
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@@ -1856,6 +1850,18 @@ void CComponentsHeader::paint(bool do_save_bg)
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addCCItem(cch_text_obj); //text
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if (cch_btn_obj)
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addCCItem(cch_btn_obj); //buttons
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}
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void CComponentsHeader::paint(bool do_save_bg)
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{
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//paint body
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paintInit(do_save_bg);
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//clean up first possible old item objects, includes delete and clean up vector
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clearCCItems();
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//init default header ccitems
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initCCHItems();
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//paint
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paintCCItems();
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