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framebuffer_ng: add getScreen*Rel() functions
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@@ -54,6 +54,9 @@ typedef struct fb_var_screeninfo t_fb_var_screeninfo;
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#define FADE_STEP 5
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#define FADE_RESET 0xFFFF
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#define NON_BIG_WINDOWS 85 // %
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#define ConnectLineBox_Width 16 // px
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#if HAVE_GENERIC_HARDWARE
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#define USE_OPENGL 1
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#endif
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@@ -178,6 +181,8 @@ class CFrameBuffer
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unsigned int getStride() const; // size of a single line in the framebuffer (in bytes)
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unsigned int getScreenWidth(bool real = false);
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unsigned int getScreenHeight(bool real = false);
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unsigned int getScreenWidthRel();
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unsigned int getScreenHeightRel();
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unsigned int getScreenX();
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unsigned int getScreenY();
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