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CComponentsForm: add methode killCCItems()
This methode is an equivalent version of CComponentsItem::kill() and allows to erase all items inside of a container at once.
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@@ -362,3 +362,10 @@ void CComponentsForm::hide(bool no_restore)
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//hide body
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//hide body
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hideCCItem(no_restore);
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hideCCItem(no_restore);
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}
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}
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//erase or paint over rendered objects
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void CComponentsForm::killCCItems(const fb_pixel_t& bg_color, bool ignore_parent)
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{
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for(size_t i=0; i<v_cc_items.size(); i++)
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v_cc_items[i]->kill(bg_color, ignore_parent);
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}
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@@ -50,6 +50,11 @@ class CComponentsForm : public CComponentsItem
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void hide(bool no_restore = false);
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void hide(bool no_restore = false);
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///same like CComponentsItem::kill(), but erases all embedded items inside of parent at once, this = parent
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///NOTE: Items always have parent bindings to "this" and use the parent background color as default! Set parameter 'ignore_parent=true' to ignore parent background color!
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virtual void killCCItems(const fb_pixel_t& bg_color, bool ignore_parent);
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virtual void addCCItem(CComponentsItem* cc_Item);
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virtual void addCCItem(CComponentsItem* cc_Item);
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virtual void addCCItem(const std::vector<CComponentsItem*> &cc_items);
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virtual void addCCItem(const std::vector<CComponentsItem*> &cc_items);
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virtual void insertCCItem(const uint& cc_item_id, CComponentsItem* cc_Item);
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virtual void insertCCItem(const uint& cc_item_id, CComponentsItem* cc_Item);
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