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cc_item.cpp: subtract frame width from the inner radius Box
Is necessary, because otherwise the frame radius would not match with outside radius This would mean that there are "holes" at the box corners. So now it seems to work.
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@@ -186,7 +186,7 @@ void CComponentsItem::paintInit(bool do_save_bg)
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{sh_ctr, CC_FBDATA_TYPE_SHADOW_BOX, sh_ctr_x-sw, sh_ctr_y-sw+th, sh_cdx, sh_cdy-sh_cdy_size_offset+sw, col_shadow_clean, box_rad, corner_type & CORNER_TOP_RIGHT, 0, NULL, NULL, NULL, false},
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//main box
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{true, CC_FBDATA_TYPE_BOX, ix+th, iy+th, dx-2*th, dy-2*th, col_body, box_rad, corner_type, 0, NULL, NULL, NULL, false},
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{true, CC_FBDATA_TYPE_BOX, ix+th, iy+th, dx-2*th, dy-2*th, col_body, box_rad-th, corner_type, 0, NULL, NULL, NULL, false},
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//frame
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{true, CC_FBDATA_TYPE_FRAME, ix, iy, dx, dy, col_frame_cur, box_rad, corner_type, th, NULL, NULL, NULL, false}
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